- 09 May, 2020 2 commits
- 08 May, 2020 1 commit
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Bodmer authored
dmaBusy() checks and is no longer blocking pushImageDMA() faster if setAddrWindow is not built into transaction list.
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- 05 May, 2020 4 commits
- 01 May, 2020 2 commits
- 28 Apr, 2020 1 commit
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Bodmer authored
Fix: Font7srle Character '1' is missing two dots.
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- 27 Apr, 2020 1 commit
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lovyan03 authored
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- 26 Apr, 2020 1 commit
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Bodmer authored
TFT_eFEX also needs updating so Rotated_Sprite_3 example renders correctly. pushImage for FLASH images updated so partly off-screen images are correctly rendered.
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- 17 Apr, 2020 1 commit
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Bodmer authored
See #499
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- 16 Apr, 2020 1 commit
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Bodmer authored
Read_User_Setup updated to be compatible with STM32 and new structure format. Reduction in compiler warnings Update Sprite destructor Update version to 2.2.1
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- 30 Mar, 2020 1 commit
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Bodmer authored
Sprite scroll function fixed for 1bpp readPixelValue() updated Performance of circle drawing functions improved. Version raised to 2.2.0
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- 29 Mar, 2020 2 commits
- 28 Mar, 2020 8 commits
- 27 Mar, 2020 4 commits
- 25 Mar, 2020 3 commits
- 20 Mar, 2020 6 commits
- 19 Mar, 2020 1 commit
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Bodmer authored
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- 07 Mar, 2020 1 commit
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Bodmer authored
Fix image rendering issue. Deprecate use of pushColors. Improve ES8266 image rendering performance for ESP8266 and ILI9488. Add getTextPadding().
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