- 20 Mar, 2020 4 commits
-
-
https://github.com/Bodmer/TFT_eSPIBodmer authored
-
Bodmer authored
-
Bodmer authored
-
Bodmer authored
See Sprite "Animated_dial" example.
-
- 19 Mar, 2020 1 commit
-
-
Bodmer authored
-
- 07 Mar, 2020 1 commit
-
-
Bodmer authored
Fix image rendering issue. Deprecate use of pushColors. Improve ES8266 image rendering performance for ESP8266 and ILI9488. Add getTextPadding().
-
- 02 Mar, 2020 1 commit
-
-
Bodmer authored
Boost performance for ILI9488 display with STM32 processors. Enable smooth fonts in setup files (smooth fonts for STM32 processors is now supported with fonts in program memory)
-
- 01 Mar, 2020 2 commits
- 18 Feb, 2020 1 commit
-
-
Bodmer authored
The extra examples use smooth fonts stored in arrays and thus can run on STM32 processors which do not support SPIFFS.
-
- 17 Feb, 2020 1 commit
-
-
Bodmer authored
-
- 16 Feb, 2020 4 commits
- 15 Feb, 2020 3 commits
- 14 Feb, 2020 1 commit
-
-
Bodmer authored
Processors (such as STM32) that are not supported by a SPIFFS library can now use anti-aliased (smooth) fonts stored in FLASH (program) memory.
-
- 11 Feb, 2020 1 commit
-
-
lovyan03 authored
-
- 09 Feb, 2020 5 commits
- 06 Feb, 2020 8 commits
-
-
Bodmer authored
Typical use to disable use of PSRAM for the sprite storage: sprite.setAttribute(PSRAM_ENABLE, false); // true to enable Minor update for recent button class update
-
https://github.com/Bodmer/TFT_eSPIBodmer authored
-
Bodmer authored
-
Bodmer authored
Fixes button text alignment and added keyword
-
Just Call Me Koko authored
-
Just Call Me Koko authored
-
- 05 Feb, 2020 2 commits
-
-
Bodmer authored
Add setLabelDatum
-
justcallmekoko authored
-
- 02 Feb, 2020 1 commit
-
-
Bodmer authored
Requested change in #537
-
- 01 Feb, 2020 1 commit
-
-
Bodmer authored
OR has precedence over AND so brackets needed. Remove unused varaible.
-
- 30 Jan, 2020 1 commit
-
-
Bodmer authored
Added 24 bit colour handling alphaBlend to reduce precision loss in multiple blend stages (e.g. in 2D colour gradients). Added option for alpha dither to reduce colour banding in gradients with 16 bit colours. Get rid of compile warnings.
-
- 26 Jan, 2020 1 commit
-
-
Bodmer authored
The library has been cleaned up as it has got a bit untidy due to the large number of small incremental changes. 4bit Sprite examples renaed to be consistent with others. alphaBlend example moved to generic folder (alphaBlend fn was moved to TFT_eSPI class). Added sections + explanatory comments to functions prototypes. Temporary comments added for potential gotchas for noobs when using DMA. spi_begin/end functions renamed to reflect functionality. Old fns retained for backwards compatibility with user setup.h files.
-
- 25 Jan, 2020 1 commit
-
-
Bodmer authored
Add Sprite 4 bit color depth option with a defined palette of 16 colors. Add new Sprite examples.
-