Commit 899592ac authored by Damien George's avatar Damien George

stm32/boards/LEGO_HUB_NO6: Move robust logic to mboot.

Signed-off-by: default avatarDamien George <damien@micropython.org>
parent 9651046e
......@@ -7,9 +7,6 @@ import struct, machine, fwupdate, spiflash, pyb
_IOCTL_BLOCK_COUNT = const(4)
_IOCTL_BLOCK_SIZE = const(5)
_SPIFLASH_UPDATE_KEY_ADDR = const(1020 * 1024)
_SPIFLASH_UPDATE_KEY_VALUE = const(0x12345678)
_FILESYSTEM_ADDR = const(0x8000_0000 + 1024 * 1024)
# Roundabout way to get actual filesystem size from config.
......@@ -26,9 +23,6 @@ def update_app(filename):
if not elems:
return
# Create the update key.
key = struct.pack("<I", _SPIFLASH_UPDATE_KEY_VALUE)
# Create a SPI flash object.
spi = machine.SoftSPI(
sck=machine.Pin.board.FLASH_SCK,
......@@ -41,11 +35,5 @@ def update_app(filename):
# We can't use pyb.Flash() because we need to write to the "reserved" 1M area.
flash = spiflash.SPIFlash(spi, cs)
# Write the update key and elements to the SPI flash.
flash.erase_block(_SPIFLASH_UPDATE_KEY_ADDR)
flash.write(_SPIFLASH_UPDATE_KEY_ADDR, key + elems)
# Enter mboot with a request to do a filesystem-load update.
# If there is a power failure during the update (eg battery removed) then
# mboot will read the SPI flash update key and elements and retry.
machine.bootloader(elems)
......@@ -194,7 +194,14 @@ int board_mboot_get_reset_mode(uint32_t *initial_r0) {
}
void board_mboot_state_change(int state, uint32_t arg) {
if (state == MBOOT_STATE_FSLOAD_END) {
if (state == MBOOT_STATE_FSLOAD_START) {
// The FS-load update is about to start. Program the update key and FS-load elements
// into the flash so they can be retrieved if there is a power failure during the update.
mp_spiflash_erase_block(MBOOT_SPIFLASH_SPIFLASH, SPIFLASH_UPDATE_KEY_ADDR);
uint32_t key = SPIFLASH_UPDATE_KEY_VALUE;
mp_spiflash_write(MBOOT_SPIFLASH_SPIFLASH, SPIFLASH_UPDATE_KEY_ADDR, 4, (const uint8_t *)&key);
mp_spiflash_write(MBOOT_SPIFLASH_SPIFLASH, SPIFLASH_UPDATE_KEY_ADDR + 4, ELEM_DATA_SIZE, ELEM_DATA_START);
} else if (state == MBOOT_STATE_FSLOAD_END) {
// The FS-load update completed (either with success or failure), so erase the
// update key and write the result of the FS-load operation into flash.
mp_spiflash_erase_block(MBOOT_SPIFLASH_SPIFLASH, SPIFLASH_UPDATE_KEY_ADDR);
......
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