1. 28 Dec, 2020 1 commit
  2. 26 Dec, 2020 1 commit
  3. 23 Dec, 2020 2 commits
  4. 19 Dec, 2020 1 commit
  5. 15 Dec, 2020 1 commit
  6. 11 Dec, 2020 2 commits
  7. 07 Dec, 2020 1 commit
    • Bodmer's avatar
      Enable ESP32 DMA controlled TFT_CS · 2162936b
      Bodmer authored
      ESP32 DMA will hold TFT_CS low automatically.
      STM32 will not do this and requires bracketing DMA transfers with startWrite and endWrite as in examples.
      2162936b
  8. 04 Dec, 2020 1 commit
  9. 02 Dec, 2020 1 commit
    • Bodmer's avatar
      Add pushToSprite with transparent colour · ad013030
      Bodmer authored
      New function:
      pushToSprite(TFT_eSprite *spr, int32_t x, int32_t y, uint16_t transp)
      // Note: The following sprite to sprite colour depths are currently supported:
      //    Source    Destination
      //    16bpp  -> 16bpp
      //    16bpp  ->  8bpp
      //     8bpp  ->  8bpp
      //     1bpp  ->  1bpp
      ad013030
  10. 01 Dec, 2020 3 commits
    • Bodmer's avatar
      Feature update · 42e6fc87
      Bodmer authored
      Add ILI9225 support
      Add viewport feature to Sprites
      Rationalise common TFT_eSPI and Sprite functions and variables to use inherited functions width(), height(), rotation(), write(), pivot, cursor, swapBytes.
      42e6fc87
    • Bodmer's avatar
      Raise version · 27216f89
      Bodmer authored
      27216f89
    • Bodmer's avatar
      Fix #846 · 3b39bf10
      Bodmer authored
      3b39bf10
  11. 30 Nov, 2020 1 commit
  12. 26 Nov, 2020 2 commits
  13. 25 Nov, 2020 2 commits
  14. 19 Nov, 2020 3 commits
  15. 17 Nov, 2020 1 commit
  16. 15 Nov, 2020 1 commit
  17. 14 Nov, 2020 2 commits
  18. 12 Nov, 2020 1 commit
  19. 10 Nov, 2020 3 commits
  20. 09 Nov, 2020 2 commits
  21. 08 Nov, 2020 1 commit
    • Bodmer's avatar
      Add 2 animated eyes examples · 24b0eca0
      Bodmer authored
      Animated_Eyes_1 is an example for a single display
      Animated_Eyes_2 is an example for two displays
      24b0eca0
  22. 02 Nov, 2020 7 commits