Commit b911c865 authored by moion's avatar moion

add ST7789 240X280 1.69inch TFT Setup file

parent ec504067
......@@ -10,6 +10,11 @@
colstart = 52;
rowstart = 40;
}
else if(_init_height == 280)
{
colstart = 0;
rowstart = 20;
}
else
{
colstart = 0;
......@@ -29,6 +34,11 @@
colstart = 40;
rowstart = 53;
}
else if(_init_height == 280)
{
colstart = 20;
rowstart = 0;
}
else
{
colstart = 0;
......@@ -48,6 +58,11 @@
colstart = 53;
rowstart = 40;
}
else if(_init_height == 280)
{
colstart = 0;
rowstart = 20;
}
else
{
colstart = 0;
......@@ -66,6 +81,11 @@
colstart = 40;
rowstart = 52;
}
else if(_init_height == 280)
{
colstart = 20;
rowstart = 0;
}
else
{
colstart = 80;
......
......@@ -105,6 +105,8 @@
//#include <User_Setups/Setup202_SSD1351_128.h> // Setup file for ESP32/ESP8266 based SSD1351 128x128 1.5inch OLED display
#include <User_Setups/Setup202_ST7789.h> // Setup file for ESP32/ESP8266 based ST7789 240X280 1.69inch TFT
//#include <User_Setups/SetupX_Template.h>
......
// ST7789 240 x 280 display with no chip select line
#define ST7789_DRIVER // Configure all registers
#define TFT_WIDTH 240
#define TFT_HEIGHT 280
#define CGRAM_OFFSET // Library will add offsets required
//#define TFT_RGB_ORDER TFT_RGB // Colour order Red-Green-Blue
//#define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red
//#define TFT_INVERSION_ON
//#define TFT_INVERSION_OFF
// DSTIKE stepup
//#define TFT_DC 23
//#define TFT_RST 32
//#define TFT_MOSI 26
//#define TFT_SCLK 27
// Generic ESP32 setup
//#define TFT_MISO 19
//#define TFT_MOSI 23
//#define TFT_SCLK 18
//#define TFT_CS -1 // Not connected
//#define TFT_DC 2
//#define TFT_RST 4 // Connect reset to ensure display initialises
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
#define TFT_CS -1 // Define as not used
#define TFT_DC PIN_D1 // Data Command control pin
//#define TFT_RST PIN_D4 // TFT reset pin (could connect to NodeMCU RST, see next line)
#define TFT_RST -1 // TFT reset pin connect to NodeMCU RST, must also then add 10K pull down to TFT SCK
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
#define SMOOTH_FONT
// #define SPI_FREQUENCY 27000000
#define SPI_FREQUENCY 40000000
#define SPI_READ_FREQUENCY 20000000
#define SPI_TOUCH_FREQUENCY 2500000
// #define SUPPORT_TRANSACTIONS
\ No newline at end of file
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