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xpstem
TFT_eSPI
Commits
b5826586
Commit
b5826586
authored
Jun 05, 2020
by
Bodmer
Browse files
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Plain Diff
Allow 4bpp Sprites to be rotated
4bpp Sprites can now be pushed to the TFT with a rotation
parent
960ff6c7
Changes
6
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6 changed files
with
43 additions
and
34 deletions
+43
-34
Extensions/Sprite.cpp
Extensions/Sprite.cpp
+31
-27
Extensions/Sprite.h
Extensions/Sprite.h
+3
-2
examples/Sprite/Rotated_Sprite_1/Rotated_Sprite_1.ino
examples/Sprite/Rotated_Sprite_1/Rotated_Sprite_1.ino
+6
-2
examples/Sprite/Sprite_draw_4bit/Sprite_draw_4bit.ino
examples/Sprite/Sprite_draw_4bit/Sprite_draw_4bit.ino
+1
-1
library.json
library.json
+1
-1
library.properties
library.properties
+1
-1
No files found.
Extensions/Sprite.cpp
View file @
b5826586
...
...
@@ -59,8 +59,6 @@ void* TFT_eSprite::createSprite(int16_t w, int16_t h, uint8_t frames)
_iwidth
=
_dwidth
=
_bitwidth
=
w
;
_iheight
=
_dheight
=
h
;
_colorMap
=
nullptr
;
this
->
cursor_x
=
0
;
this
->
cursor_y
=
0
;
...
...
@@ -94,6 +92,8 @@ void* TFT_eSprite::createSprite(int16_t w, int16_t h, uint8_t frames)
_img8_2
=
_img8
+
(
w
*
h
+
1
);
}
if
(
(
_bpp
==
4
)
&&
(
_colorMap
==
nullptr
))
createPalette
(
default_4bit_palette
);
// This is to make it clear what pointer size is expected to be used
// but casting in the user sketch is needed due to the use of void*
if
(
(
_bpp
==
1
)
&&
(
frames
>
1
)
)
...
...
@@ -195,7 +195,7 @@ void* TFT_eSprite::callocSprite(int16_t w, int16_t h, uint8_t frames)
** Description: Set a palette for a 4-bit per pixel sprite
*************************************************************************************x*/
void
TFT_eSprite
::
createPalette
(
uint16_t
colorMap
[],
in
t
colors
)
void
TFT_eSprite
::
createPalette
(
uint16_t
colorMap
[],
uint8_
t
colors
)
{
if
(
_colorMap
!=
nullptr
)
{
...
...
@@ -204,14 +204,18 @@ void TFT_eSprite::createPalette(uint16_t colorMap[], int colors)
if
(
colorMap
==
nullptr
)
{
return
;
// do nothing other than clear the existing map
// Create a color map using the default FLASH map
createPalette
(
default_4bit_palette
);
return
;
}
//
allocate
color map
//
Allocate and clear memory for 16
color map
_colorMap
=
(
uint16_t
*
)
calloc
(
16
,
sizeof
(
uint16_t
));
if
(
colors
>
16
)
colors
=
16
;
for
(
auto
i
=
0
;
i
<
colors
;
i
++
)
if
(
colors
>
16
)
colors
=
16
;
// Copy map colors
for
(
uint8_t
i
=
0
;
i
<
colors
;
i
++
)
{
_colorMap
[
i
]
=
colorMap
[
i
];
}
...
...
@@ -222,7 +226,7 @@ void TFT_eSprite::createPalette(uint16_t colorMap[], int colors)
** Description: Set a palette for a 4-bit per pixel sprite
*************************************************************************************x*/
void
TFT_eSprite
::
createPalette
(
const
uint16_t
colorMap
[],
in
t
colors
)
void
TFT_eSprite
::
createPalette
(
const
uint16_t
colorMap
[],
uint8_
t
colors
)
{
if
(
_colorMap
!=
nullptr
)
{
...
...
@@ -231,14 +235,17 @@ void TFT_eSprite::createPalette(const uint16_t colorMap[], int colors)
if
(
colorMap
==
nullptr
)
{
return
;
// do nothing other than clear the existing map
// Create a color map using the default FLASH map
colorMap
=
default_4bit_palette
;
}
//
allocate
color map
//
Allocate and clear memory for 16
color map
_colorMap
=
(
uint16_t
*
)
calloc
(
16
,
sizeof
(
uint16_t
));
if
(
colors
>
16
)
colors
=
16
;
for
(
auto
i
=
0
;
i
<
colors
;
i
++
)
if
(
colors
>
16
)
colors
=
16
;
// Copy map colors
for
(
uint8_t
i
=
0
;
i
<
colors
;
i
++
)
{
_colorMap
[
i
]
=
pgm_read_word
(
colorMap
++
);
}
...
...
@@ -306,7 +313,7 @@ int8_t TFT_eSprite::getColorDepth(void)
/***************************************************************************************
** Function name: setBitmapColor
** Description: Set the foreground foreground and background colour
** Description: Set the
1bpp
foreground foreground and background colour
***************************************************************************************/
void
TFT_eSprite
::
setBitmapColor
(
uint16_t
c
,
uint16_t
b
)
{
...
...
@@ -317,23 +324,22 @@ void TFT_eSprite::setBitmapColor(uint16_t c, uint16_t b)
/***************************************************************************************
** Function name: setPaletteColor
** Description: Set the palette color at the given index
** Description: Set the
4bpp
palette color at the given index
***************************************************************************************/
void
TFT_eSprite
::
setPaletteColor
(
uint8_t
index
,
uint16_t
color
)
{
if
(
_colorMap
==
nullptr
||
index
>
15
)
return
;
// out of bounds
if
(
_colorMap
==
nullptr
||
index
>
15
)
return
;
// out of bounds
_colorMap
[
index
]
=
color
;
}
/***************************************************************************************
** Function name: getPaletteColor
** Description: Return the palette color at
index, or 0 (black)
on error.
** Description: Return the palette color at
4bpp index, or 0
on error.
***************************************************************************************/
uint16_t
TFT_eSprite
::
getPaletteColor
(
uint8_t
index
)
{
if
(
_colorMap
==
nullptr
||
index
>
15
)
return
0
;
if
(
_colorMap
==
nullptr
||
index
>
15
)
return
0
;
// out of bounds
return
_colorMap
[
index
];
}
...
...
@@ -395,7 +401,7 @@ int16_t TFT_eSprite::getPivotY(void)
#define FP_SCALE 10
bool
TFT_eSprite
::
pushRotated
(
int16_t
angle
,
int32_t
transp
)
{
if
(
!
_created
||
_bpp
==
4
)
return
false
;
if
(
!
_created
)
return
false
;
// Bounding box parameters
int16_t
min_x
;
...
...
@@ -413,6 +419,7 @@ bool TFT_eSprite::pushRotated(int16_t angle, int32_t transp)
uint32_t
xe
=
_iwidth
<<
FP_SCALE
;
uint32_t
ye
=
_iheight
<<
FP_SCALE
;
uint32_t
tpcolor
=
transp
;
// convert to unsigned
if
(
_bpp
==
4
)
tpcolor
=
_colorMap
[
transp
&
0x0F
];
_tft
->
startWrite
();
// Avoid transaction overhead for every tft pixel
...
...
@@ -461,9 +468,10 @@ bool TFT_eSprite::pushRotated(int16_t angle, int32_t transp)
** Function name: pushRotated - Fast fixed point integer maths version
** Description: Push a rotated copy of the Sprite to another Sprite
*************************************************************************************x*/
// Not compatible with 4bpp
bool
TFT_eSprite
::
pushRotated
(
TFT_eSprite
*
spr
,
int16_t
angle
,
int32_t
transp
)
{
if
(
!
_created
||
_bpp
==
4
)
return
false
;
// Check this Sprite is created
if
(
!
_created
||
_bpp
==
4
)
return
false
;
// Check this Sprite is created
if
(
!
spr
->
_created
||
spr
->
_bpp
==
4
)
return
false
;
// Ckeck destination Sprite is created
// Bounding box parameters
...
...
@@ -658,12 +666,8 @@ void TFT_eSprite::pushSprite(int32_t x, int32_t y)
}
else
if
(
_bpp
==
4
)
{
if
(
_colorMap
==
nullptr
)
{
return
;
}
_tft
->
pushImage
(
x
,
y
,
_dwidth
,
_dheight
,
_img4
,
false
,
_colorMap
);
}
else
_tft
->
pushImage
(
x
,
y
,
_dwidth
,
_dheight
,
_img8
,
(
bool
)(
_bpp
==
8
));
}
...
...
Extensions/Sprite.h
View file @
b5826586
...
...
@@ -15,6 +15,7 @@ class TFT_eSprite : public TFT_eSPI {
// Sketch can cast returned value to (uint16_t*) for 16 bit depth if needed
// RAM required is:
// - 1 bit per pixel for 1 bit colour depth
// - 1 nibble per pixel for 4 bit colour
// - 1 byte per pixel for 8 bit colour
// - 2 bytes per pixel for 16 bit color depth
~
TFT_eSprite
(
void
);
...
...
@@ -34,8 +35,8 @@ class TFT_eSprite : public TFT_eSPI {
int8_t
getColorDepth
(
void
);
// Set the palette for a 4 bit depth sprite. Only the first 16 colours in the map are used.
void
createPalette
(
uint16_t
*
palette
,
in
t
colors
=
16
);
// Palette in RAM
void
createPalette
(
const
uint16_t
*
palette
,
in
t
colors
=
16
);
// Palette in FLASH
void
createPalette
(
uint16_t
*
palette
=
nullptr
,
uint8_
t
colors
=
16
);
// Palette in RAM
void
createPalette
(
const
uint16_t
*
palette
=
nullptr
,
uint8_
t
colors
=
16
);
// Palette in FLASH
// Set a single palette index to the given color
void
setPaletteColor
(
uint8_t
index
,
uint16_t
color
);
...
...
examples/Sprite/Rotated_Sprite_1/Rotated_Sprite_1.ino
View file @
b5826586
...
...
@@ -10,7 +10,7 @@
// screen very simple. The rotation is clockwise with increasing angle. The angle is in
// degrees, an angle of 0 means no Sprite rotation.
// The pushRotated() function works with 1, 8 and 16 bit per pixel (bpp) Sprites.
// The pushRotated() function works with 1,
4,
8 and 16 bit per pixel (bpp) Sprites.
// The original Sprite is unchanged so can be plotted again at a different angle.
...
...
@@ -20,6 +20,10 @@
// For 1 bpp Sprites the foreground and background colours are defined with the
// function spr.setBitmapColor(foregroundColor, backgroundColor).
// For 4 bpp Sprites the colour map index is used instead of the 16 bit colour
// e.g. spr.setTextColor(5); // Green text in default colour map
// See "Transparent_Sprite_Demo_4bit" example for default colour map details
// Created by Bodmer 6/1/19 as an example to the TFT_eSPI library:
// https://github.com/Bodmer/TFT_eSPI
...
...
@@ -46,7 +50,7 @@ void setup() {
void
loop
()
{
int
xw
=
tft
.
width
()
/
2
;
// xw, yh is midle of screen
int
xw
=
tft
.
width
()
/
2
;
// xw, yh is mid
d
le of screen
int
yh
=
tft
.
height
()
/
2
;
...
...
examples/Sprite/Sprite_draw_4bit/Sprite_draw_4bit.ino
View file @
b5826586
...
...
@@ -88,7 +88,7 @@ void loop(void)
// Pass the palette to the Sprite class
spr
.
createPalette
(
cmap
);
// Push Sprite parially off-screen to test cropping
// Push Sprite par
t
ially off-screen to test cropping
spr
.
pushSprite
(
-
40
,
-
40
);
spr
.
pushSprite
(
tft
.
width
()
/
2
-
WIDTH
/
2
,
tft
.
height
()
/
2
-
HEIGHT
/
2
,
10
);
spr
.
pushSprite
(
tft
.
width
()
-
WIDTH
+
40
,
tft
.
height
()
-
HEIGHT
+
40
);
...
...
library.json
View file @
b5826586
{
"name"
:
"TFT_eSPI"
,
"version"
:
"2.2.
8
"
,
"version"
:
"2.2.
9
"
,
"keywords"
:
"Arduino, tft, ePaper, display, STM32, ESP8266, NodeMCU, ESP32, M5Stack, ILI9341, ST7735, ILI9163, S6D02A1, ILI9486, ST7789, RM68140"
,
"description"
:
"A TFT and ePaper SPI graphics library with optimisation for ESP8266, ESP32 and STM32"
,
"repository"
:
...
...
library.properties
View file @
b5826586
name
=
TFT_eSPI
version
=
2.2.
8
version
=
2.2.
9
author
=
Bodmer
maintainer
=
Bodmer
sentence
=
TFT graphics library for Arduino processors with performance optimisation for STM32, ESP8266 and ESP32
...
...
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