Commit a5679b8d authored by Bodmer's avatar Bodmer

Merge branch 'master' of https://github.com/Bodmer/TFT_eSPI

parents 6d015d6e ce3398d7
......@@ -116,6 +116,8 @@
//#include <User_Setups/Setup136_LilyGo_TTV.h> // Setup file for ESP32 and Lilygo TTV ST7789 SPI bus TFT 135x240
//#include <User_Setups/Setup137_LilyGo_TDisplay_RP2040.h> // Setup file for Lilygo T-Display RP2040 (ST7789 on SPI bus with 135x240 TFT)
//#include <User_Setups/Setup138_Pico_Explorer_Base_RP2040_ST7789.h> // Setup file for Pico Explorer Base by Pimoroni for RP2040 (ST7789 on SPI bus with 240x240 TFT)
//#include <User_Setups/Setup200_GC9A01.h> // Setup file for ESP32 and GC9A01 240 x 240 TFT
//#include <User_Setups/Setup201_WT32_SC01.h> // Setup file for ESP32 based WT32_SC01 from Seeed
......
// Pico Explorer Base by Pimoroni (RP2040) (ST7789 on SPI bus with 240x240 TFT)
#define USER_SETUP_ID 138
#define ST7789_DRIVER // Configure all registers
#define TFT_WIDTH 240
#define TFT_HEIGHT 240
#define CGRAM_OFFSET // Library will add offsets required
// For Pico Explorer Base (PR2040)
#define TFT_CS 17 // Chip Select pin
#define TFT_DC 16 // Data Command control pin
#define TFT_RST -1 // No Reset pin
#define TFT_MOSI 19
#define TFT_SCLK 18
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
// #define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
#define SMOOTH_FONT
#define SPI_FREQUENCY 40000000
#define SPI_READ_FREQUENCY 20000000
#define SPI_TOUCH_FREQUENCY 2500000
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