@@ -12,19 +12,21 @@ You can take this one step further and have your own setup select file and then
...
@@ -12,19 +12,21 @@ You can take this one step further and have your own setup select file and then
To select a new setup you then edit your own my_setup_select.h file (which will not get over-written during an upgrade).
To select a new setup you then edit your own my_setup_select.h file (which will not get over-written during an upgrade).
# News
# News
1. A new "Animated_dial" example has been added to show how dials can be created using a rotated Sprite for the needle. To run this example the TFT must support reading from the screen RAM. The dial rim and scale is a jpeg image, created using a paint program.
1. A new option has been added for STM32 processors to optimise performance where Port A (or B) pins 0-7 are used for the 8 bit parallel interface data pins 0-7 to the TFT. This gives a dramatic 8 times better rendering performance for the lower clock rate STM32 processors such as the STM32F103 "Blue Pill" or STM411 "Black Pill" since no time consuming data bit manipulation is required. See setup file "User_Setups/Setup35_ILI9341_STM32_Port_Bus.h".
2. A new "Animated_dial" example has been added to show how dials can be created using a rotated Sprite for the needle. To run this example the TFT must support reading from the screen RAM. The dial rim and scale is a jpeg image, created using a paint program.
![Animated_dial](https://i.imgur.com/S736Rg6.png)
![Animated_dial](https://i.imgur.com/S736Rg6.png)
2. Anti-aliased (smooth) fonts can now be stored as arrays in FLASH (program) memory. This means that processors such as STM32 that do not have SPIFFS support can use the fonts. The processor must have sufficient FLASH memory to store the fonts used.
3. Anti-aliased (smooth) fonts can now be stored as arrays in FLASH (program) memory. This means that processors such as STM32 that do not have SPIFFS support can use the fonts. The processor must have sufficient FLASH memory to store the fonts used.
3. The Sprite class now supports 4 bits per pixel with a 16 color palette. Three new examples have been added.
4. The Sprite class now supports 4 bits per pixel with a 16 color palette. Three new examples have been added.
4. The library has been upgraded to support STM32 processors when used with SPI or 8 bit parallel displays. DMA capability for SPI displays has been added for STM32F103 (e.g. "Blue Pill") and STM32F2xx/4xx/7xx (e.g. 32/64/144 Nucleo boards). New DMA demo examples have been added (for STM32 only).
5. The library has been upgraded to support STM32 processors when used with SPI or 8 bit parallel displays. DMA capability for SPI displays has been added for STM32F103 (e.g. "Blue Pill") and STM32F2xx/4xx/7xx (e.g. 32/64/144 Nucleo boards). New DMA demo examples have been added (for STM32 only).
5. The ST7796 display controller has been added. The ST7796 RPi MHS-4.0 inch Display-B type display is supported (this is fast for a SPI display as an ESP32 can clock it at 80MHz (ESP8266 at 40MHz)), see setups 27 and 28.
6. The ST7796 display controller has been added. The ST7796 RPi MHS-4.0 inch Display-B type display is supported (this is fast for a SPI display as an ESP32 can clock it at 80MHz (ESP8266 at 40MHz)), see setups 27 and 28.
6. A callback function has been added, this allows antialiased fonts to be rendered over colour gradients or images. Two new examples have been added to illustrate this new capability:
7. A callback function has been added, this allows antialiased fonts to be rendered over colour gradients or images. Two new examples have been added to illustrate this new capability: