Commit c2e95646 authored by maniacbug's avatar maniacbug

Use latest Jamfile

parent eb3b2d80
# (1) Project Information
PROJECT_LIBS = SPI RF24 ;
PROJECT_DIRS = $(PWD) ;
# (2) Board Information
UPLOAD_PROTOCOL ?= stk500v1 ;
UPLOAD_PROTOCOL ?= arduino ;
UPLOAD_SPEED ?= 115200 ;
MCU = atmega328p ;
MCU ?= atmega328p ;
F_CPU ?= 16000000 ;
CORE ?= arduino ;
VARIANT ?= standard ;
......@@ -29,13 +30,13 @@ PORT_u2 = /dev/ttyUSB2 ;
if $(OS) = MACOSX
{
AVR_BIN = /usr/local/avrtools/bin ;
AVR_BIN ?= /usr/local/avrtools/bin ;
AVR_ETC = /usr/local/avrtools/etc ;
AVR_INCLUDE = /usr/local/avrtools/include ;
}
else
{
AVR_BIN = /usr/bin ;
AVR_BIN ?= /usr/bin ;
AVR_INCLUDE = /usr/lib/avr/include ;
AVR_ETC = /etc ;
}
......@@ -57,21 +58,23 @@ SKETCH_LIB = $(HOME)/Source/Arduino/libraries ;
CC = $(AVR_BIN)/avr-gcc ;
C++ = $(AVR_BIN)/avr-g++ ;
LINK = $(AVR_BIN)/avr-gcc ;
AR = $(AVR_BIN)/avr-ar rcs ;
RANLIB = ;
OBJCOPY = $(AVR_BIN)/avr-objcopy ;
AVRDUDE = $(AVR_BIN)/avrdude ;
AVRDUDE ?= $(AVR_BIN)/avrdude ;
# Flags
DEFINES += F_CPU=$(F_CPU)L ARDUINO=$(ARDUINO_VERSION) VERSION_H ;
OPTIM = -Os ;
CCFLAGS = -Wall -Wextra -mmcu=$(MCU) -ffunction-sections -fdata-sections ;
CCFLAGS = -Wall -Wextra -Wno-strict-aliasing -mmcu=$(MCU) -ffunction-sections -fdata-sections ;
C++FLAGS = $(CCFLAGS) -fno-exceptions -fno-strict-aliasing ;
LINKFLAGS = $(OPTIM) -lm -Wl,--gc-sections -mmcu=$(MCU) ;
AVRDUDEFLAGS = -V -F -D -C $(AVR_ETC)/avrdude.conf -p $(MCU) -c $(UPLOAD_PROTOCOL) -b $(UPLOAD_SPEED) ;
# Search everywhere for headers
HDRS = $(PWD) $(AVR_INCLUDE) $(ARDUINO_CORE) $(ARDUINO_LIB)/$(PROJECT_LIBS) $(ARDUINO_LIB)/$(PROJECT_LIBS)/utility $(SKETCH_LIB)/$(PROJECT_LIBS) ;
HDRS = $(PROJECT_DIRS) $(AVR_INCLUDE) $(ARDUINO_CORE) $(ARDUINO_LIB)/$(PROJECT_LIBS) $(ARDUINO_LIB)/$(PROJECT_LIBS)/utility $(SKETCH_LIB)/$(PROJECT_LIBS) ;
# Output locations
......@@ -149,6 +152,12 @@ rule Objects
}
}
rule Library
{
LibraryFromObjects $(<) : $(>:B)$(SUFOBJ) ;
Objects $(>) ;
}
rule Main
{
MainFromObjects $(<) : $(>:B)$(SUFOBJ) ;
......@@ -183,28 +192,28 @@ actions UploadAction
$(AVRDUDE) $(AVRDUDEFLAGS) -P $(<) $(AVRDUDE_WRITE_FLASH) -U flash:w:$(>):i
}
rule Arduino
{
LINKFLAGS on $(<) = $(LINKFLAGS) -Wl,-Map=$(LOCATE_TARGET)/$(<:B).map ;
Main $(<) : $(>) ;
LinkLibraries $(<) : core libs ;
Hex $(<:B).hex : $(<) ;
for _p in $(PORTS)
{
Upload $(_p) : $(PORT_$(_p)) : $(<:B).hex ;
}
}
#
# Targets
#
# Grab everything from the core directory
CORE_MODULES = [ GLOB $(ARDUINO_CORE) : *.c *.cpp ] ;
Library core : [ GLOB $(ARDUINO_CORE) : *.c *.cpp ] ;
# Grab everything from libraries. To avoid this "grab everything" behaviour, you
# can specify specific modules to pick up in PROJECT_MODULES
LIB_MODULES = [ GLOB $(ARDUINO_LIB)/$(PROJECT_LIBS) $(ARDUINO_LIB)/$(PROJECT_LIBS)/utility $(SKETCH_LIB)/$(PROJECT_LIBS) : *.cpp *.c ] ;
# Grab everything from the current dir
PROJECT_MODULES += [ GLOB $(PWD) : *.c *.cpp *.pde *.ino ] ;
Library libs : [ GLOB $(ARDUINO_LIB)/$(PROJECT_LIBS) $(ARDUINO_LIB)/$(PROJECT_LIBS)/utility $(SKETCH_LIB)/$(PROJECT_LIBS) : *.cpp *.c ] ;
# Main output executable
MAIN = $(PWD:B).elf ;
Main $(MAIN) : $(CORE_MODULES) $(LIB_MODULES) $(PROJECT_MODULES) ;
Hex $(MAIN:B).hex : $(MAIN) ;
# Upload targets
for _p in $(PORTS)
{
Upload $(_p) : $(PORT_$(_p)) : $(MAIN:B).hex ;
}
Arduino $(PWD:B).elf : $(PROJECT_MODULES) [ GLOB $(PROJECT_DIRS) : *.c *.cpp *.pde *.ino ] ;
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