- 29 Nov, 2017 1 commit
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Bodmer authored
Correct isuue #58
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- 27 Nov, 2017 2 commits
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Bodmer authored
Fix width/height override issue when using setRotation
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turiphro authored
This commit fixes an issue when setting screen width and height from the constructor (e.g., user sketch), followed by setRotation(i). Previously, setRotation used TFT_WIDTH and TFT_HEIGHT, ignoring user overrides.
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- 26 Nov, 2017 1 commit
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Bodmer authored
int16_t xo16 = 0, yo16 = 0;
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- 24 Nov, 2017 4 commits
- 22 Nov, 2017 3 commits
- 21 Nov, 2017 1 commit
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Bodmer authored
Added setColorDepth(d) where "d" is 8 or 16. Default is 16 bit if not specified.
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- 16 Nov, 2017 2 commits
- 15 Nov, 2017 5 commits
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Bodmer authored
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Bodmer authored
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Bodmer authored
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Bodmer authored
Sprites (images) can now be created in RAM, written to with text and graphics and rendered to screen quickly, this makes it easier to get flicker frre screen updates. ESP8266 can typically create up to a 160x128 sprite, and ESP32 about 200x200 pixels. 16 bit colour only at the moment, may soon implement 8 bit colour to reduce RAM.
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Bodmer authored
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- 13 Nov, 2017 1 commit
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Bodmer authored
In case of a non- supported BMP, the _tft->setRotation() should not be executed.
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- 04 Nov, 2017 2 commits
- 02 Nov, 2017 1 commit
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Bodmer authored
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- 25 Oct, 2017 4 commits
- 23 Oct, 2017 3 commits
- 20 Oct, 2017 2 commits
- 16 Oct, 2017 4 commits
- 10 Oct, 2017 1 commit
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Bodmer authored
Jpeg images with non integer number of MCU pixels showed corrupted right edge. Fix is to concatenate pixels into a contiguous block. Examples corrected.
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- 01 Oct, 2017 1 commit
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Max authored
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- 30 Sep, 2017 2 commits