- 24 Oct, 2018 2 commits
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Bodmer authored
- 23 Oct, 2018 1 commit
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Bodmer authored
datum marker was not in correct position on screens that are not 320x240 pixels
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- 21 Oct, 2018 4 commits
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Bodmer authored
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Bodmer authored
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Bodmer authored
If PSRAM is fitted and enabled the Sprites are now created in PSRAM. This makes multiple full screen buffers possible!
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Bodmer authored
Four new examples have been added to show different methods of rendering the anta-aliased fonts. A few minor bugs have been corrected associated with the font rendering. drawNumber and drawFloat handle fixed width mono fonts with no digit movement.
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- 11 Oct, 2018 2 commits
- 10 Oct, 2018 1 commit
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Bodmer authored
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- 17 Sep, 2018 1 commit
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Bodmer authored
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- 26 Aug, 2018 1 commit
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Bodmer authored
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- 02 Aug, 2018 2 commits
- 01 Aug, 2018 2 commits
- 29 Jul, 2018 1 commit
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Bodmer authored
#define SPI_READ_FREQUENCY 20000000 // Optional reduced SPI frequency for reading TFT Also weeded out some compiler warnings
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- 11 Jul, 2018 1 commit
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Bodmer authored
Small performance improvement for ILI9488
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- 09 Jul, 2018 1 commit
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Bodmer authored
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- 08 Jul, 2018 1 commit
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Bodmer authored
ILI9488 is now supported in SPI mode as well as 8 bit parallel.
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- 07 Jul, 2018 1 commit
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Bodmer authored
Setup20 added for ESP8266 and Setup21 addwd for ESP32
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- 06 Jul, 2018 2 commits
- 02 Jun, 2018 2 commits
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Bodmer authored
Rename file to match #include directive
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per1234 authored
Mismatch of case between filename and #include directive causes compilation to fail in case sensitive operating systems such as Linux. Rather than correct the filename in the #include directive I have chosen to change the filename to make it consistent with the other file of the similar name. A search indicates that this is also consistent with the official spelling of the font.
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- 01 Jun, 2018 3 commits
- 29 May, 2018 1 commit
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Bodmer authored
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- 28 May, 2018 1 commit
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Bodmer authored
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- 25 May, 2018 1 commit
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Bodmer authored
Use line is form: tft.init(1); or: tft.init(INITR_REDTAB); // Enumerated the configurations in library are: #define INITR_GREENTAB 0x0 #define INITR_REDTAB 0x1 #define INITR_BLACKTAB 0x2 #define INITR_GREENTAB2 0x3 // Use if you get random pixels on two edges of green tab display #define INITR_GREENTAB3 0x4 // Use if you get random pixels on edge(s) of 128x128 screen #define INITR_GREENTAB128 0x5 // Use if you only get part of 128x128 screen in rotation 0 & 1 #define INITB 0xB
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- 20 May, 2018 2 commits
- 19 May, 2018 2 commits
- 01 May, 2018 1 commit
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Bodmer authored
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- 27 Apr, 2018 4 commits