Commit 96916c2b authored by Bodmer's avatar Bodmer

Add SPIFFS BMP (bitmap) image file rendering example

parent 47f890f2
// Bodmers BMP image rendering function
void drawBmp(const char *filename, int16_t x, int16_t y) {
if ((x >= tft.width()) || (y >= tft.height())) return;
fs::File bmpFS;
// Open requested file on SD card
bmpFS = SPIFFS.open(filename, "r");
if (!bmpFS)
{
Serial.print("File not found");
return;
}
uint32_t seekOffset;
uint16_t w, h, row, col;
uint8_t r, g, b;
uint32_t startTime = millis();
if (read16(bmpFS) == 0x4D42)
{
read32(bmpFS);
read32(bmpFS);
seekOffset = read32(bmpFS);
read32(bmpFS);
w = read32(bmpFS);
h = read32(bmpFS);
if ((read16(bmpFS) == 1) && (read16(bmpFS) == 24) && (read32(bmpFS) == 0))
{
y += h - 1;
tft.setSwapBytes(true);
bmpFS.seek(seekOffset);
uint16_t padding = (4 - ((w * 3) & 3)) & 3;
uint8_t lineBuffer[w * 3 + padding];
for (row = 0; row < h; row++) {
bmpFS.read(lineBuffer, sizeof(lineBuffer));
uint8_t* bptr = lineBuffer;
uint16_t* tptr = (uint16_t*)lineBuffer;
// Convert 24 to 16 bit colours
for (uint16_t col = 0; col < w; col++)
{
b = *bptr++;
g = *bptr++;
r = *bptr++;
*tptr++ = ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | (b >> 3);
}
// Push the pixel row to screen, pushImage will crop the line if needed
// y is decremented as the BMP image is drawn bottom up
tft.pushImage(x, y--, w, 1, (uint16_t*)lineBuffer);
}
Serial.print("Loaded in "); Serial.print(millis() - startTime);
Serial.println(" ms");
}
else Serial.println("BMP format not recognized.");
}
bmpFS.close();
}
// These read 16- and 32-bit types from the SD card file.
// BMP data is stored little-endian, Arduino is little-endian too.
// May need to reverse subscript order if porting elsewhere.
uint16_t read16(fs::File &f) {
uint16_t result;
((uint8_t *)&result)[0] = f.read(); // LSB
((uint8_t *)&result)[1] = f.read(); // MSB
return result;
}
uint32_t read32(fs::File &f) {
uint32_t result;
((uint8_t *)&result)[0] = f.read(); // LSB
((uint8_t *)&result)[1] = f.read();
((uint8_t *)&result)[2] = f.read();
((uint8_t *)&result)[3] = f.read(); // MSB
return result;
}
// This sketch draws BMP images pulled from SPIFFS onto the TFT. It is an
// an example from this library: https://github.com/Bodmer/TFT_eSPI
// Images in SPIFFS must be put in the root folder (top level) to be found
// Use the SPIFFS library example to verify SPIFFS works!
// The example image used to test this sketch can be found in the sketch
// Data folder, press Ctrl+K to see this folder. Use the IDE "Tools" menu
// option to upload the sketches data folder to the SPIFFS
// This sketch ahs been tested on the ESP32 and ESP8266
//----------------------------------------------------------------------------------------------------
//====================================================================================
// Libraries
//====================================================================================
// Call up the SPIFFS FLASH filing system this is part of the ESP Core
#define FS_NO_GLOBALS
#include <FS.h>
#ifdef ESP32
#include "SPIFFS.h" // For ESP32 only
#endif
// Call up the TFT library
#include <TFT_eSPI.h> // Hardware-specific library for ESP8266
// Invoke TFT library
TFT_eSPI tft = TFT_eSPI();
//====================================================================================
// Setup
//====================================================================================
void setup()
{
Serial.begin(115200);
if (!SPIFFS.begin()) {
Serial.println("SPIFFS initialisation failed!");
while (1) yield(); // Stay here twiddling thumbs waiting
}
Serial.println("\r\nSPIFFS initialised.");
// Now initialise the TFT
tft.begin();
tft.setRotation(0); // 0 & 2 Portrait. 1 & 3 landscape
tft.fillScreen(TFT_BLACK);
}
//====================================================================================
// Loop
//====================================================================================
void loop()
{
int x = random(tft.width() - 128);
int y = random(tft.height() - 160);
drawBmp("/parrot.bmp", x, y);
delay(1000);
}
//====================================================================================
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