Commit 8cf85c89 authored by Bodmer's avatar Bodmer

Fix #293 for Sprites

parent b5db54dc
......@@ -1311,7 +1311,7 @@ size_t TFT_eSprite::write(uint8_t utf8)
if(this->fontLoaded)
{
uint16_t unicode = decodeUTF8(utf8);
if (unicode < 32 && utf8 != '\n') return 0;
if (unicode < 32 && utf8 != '\n') return 1;
//fontFile = SPIFFS.open( _gFontFilename, "r" );
//fontFile = SPIFFS.open( this->_gFontFilename, "r" );
......@@ -1319,22 +1319,22 @@ size_t TFT_eSprite::write(uint8_t utf8)
//if(!fontFile)
//{
// fontLoaded = false;
// return 0;
// return 1;
//}
//Serial.print("Decoded Unicode = 0x");Serial.println(unicode,HEX);
drawGlyph(unicode);
//fontFile.close();
return 0;
return 1;
}
#endif
if (!_created ) return 0;
if (!_created ) return 1;
uint8_t uniCode = utf8; // Work with a copy
if (utf8 == '\n') uniCode+=22; // Make it a valid space character to stop errors
else if (utf8 < 32) return 0;
else if (utf8 < 32) return 1;
uint16_t width = 0;
uint16_t height = 0;
......@@ -1354,7 +1354,7 @@ size_t TFT_eSprite::write(uint8_t utf8)
#ifdef LOAD_FONT2
if (textfont == 2)
{
if (utf8 > 127) return 0;
if (utf8 > 127) return 1;
// This is 20us faster than using the fontdata structure (0.443ms per character instead of 0.465ms)
width = pgm_read_byte(widtbl_f16 + uniCode-32);
height = chr_hgt_f16;
......@@ -1371,7 +1371,7 @@ size_t TFT_eSprite::write(uint8_t utf8)
{
if ((textfont>2) && (textfont<9))
{
if (utf8 > 127) return 0;
if (utf8 > 127) return 1;
// Uses the fontinfo struct array to avoid lots of 'if' or 'switch' statements
// A tad slower than above but this is not significant and is more convenient for the RLE fonts
width = pgm_read_byte( (uint8_t *)pgm_read_dword( &(fontdata[textfont].widthtbl ) ) + uniCode-32 );
......@@ -1387,7 +1387,7 @@ size_t TFT_eSprite::write(uint8_t utf8)
height = 8;
}
#else
if (textfont==1) return 0;
if (textfont==1) return 1;
#endif
height = height * textsize;
......@@ -1418,8 +1418,8 @@ size_t TFT_eSprite::write(uint8_t utf8)
this->cursor_x = 0;
this->cursor_y += (int16_t)textsize * (uint8_t)pgm_read_byte(&gfxFont->yAdvance);
} else {
if (uniCode > (uint8_t)pgm_read_byte(&gfxFont->last )) return 0;
if (uniCode < (uint8_t)pgm_read_byte(&gfxFont->first)) return 0;
if (uniCode > (uint8_t)pgm_read_byte(&gfxFont->last )) return 1;
if (uniCode < (uint8_t)pgm_read_byte(&gfxFont->first)) return 1;
uint8_t c2 = uniCode - pgm_read_byte(&gfxFont->first);
GFXglyph *glyph = &(((GFXglyph *)pgm_read_dword(&gfxFont->glyph))[c2]);
......
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