A [Beta test branch](https://github.com/Bodmer/TFT_eSPI/tree/2.4.0-Beta) has been created, this has some new anti-aliased line functions (drawSpot, drawWideLine and drawWedgeLine), see the new Anti-aliased_Clock_v3 example. Comments in discussions tab (not issues at the moment please) are welcome.
A new ["Discussions"](https://github.com/Bodmer/TFT_eSPI/discussions) facility has been added for Q&A etc. Use the ["Issues"](https://github.com/Bodmer/TFT_eSPI/issues) tab only for problems with the library. Thanks!
A new ["Discussions"](https://github.com/Bodmer/TFT_eSPI/discussions) facility has been added for Q&A etc. Use the ["Issues"](https://github.com/Bodmer/TFT_eSPI/issues) tab only for problems with the library. Thanks!
# News
# News
1. Viewports can now be applied to sprites e.g. spr.setViewport(5, 5, 20, 20); so graphics can be restricted to a particular area of the sprite. This operates in the same way as the TFT viewports, see 2. below.
1. Viewports can now be applied to sprites e.g. spr.setViewport(5, 5, 20, 20); so graphics can be restricted to a particular area of the sprite. This operates in the same way as the TFT viewports, see 2. below.