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xpstem
TFT_eSPI
Commits
046e48f8
Commit
046e48f8
authored
Nov 25, 2018
by
Bodmer
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examples/320 x 240/TFT_Screen_Capture/TFT_Screen_Capture.ino
examples/320 x 240/TFT_Screen_Capture/TFT_Screen_Capture.ino
+0
-188
examples/320 x 240/TFT_Screen_Capture/processing_sketch.ino
examples/320 x 240/TFT_Screen_Capture/processing_sketch.ino
+0
-535
examples/320 x 240/TFT_Screen_Capture/screenServer.ino
examples/320 x 240/TFT_Screen_Capture/screenServer.ino
+0
-194
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examples/320 x 240/TFT_Screen_Capture/TFT_Screen_Capture.ino
deleted
100644 → 0
View file @
0f630b37
/*
This sketch has been written to test the Processing screenshot client.
It has been created to work with the TFT_eSPI library here:
https://github.com/Bodmer/TFT_eSPI
It sends screenshots to a PC running a Processing client sketch.
The Processing IDE that will run the client sketch can be downloaded
here: https://processing.org/
The Processing sketch needed is contained within a tab attached to this
Arduino sketch. Cut and copy that tab into the Processing IDE and run.
This sketch uses the GLCD, 2, 4, 6 fonts only.
Make sure all the display driver and pin comnenctions are correct by
editting the User_Setup.h file in the TFT_eSPI library folder.
Maximum recommended SPI clock rate is 27MHz when reading pixels, 40MHz
seems to be OK with ILI9341 displays but this is above the manufacturers
specifed maximum clock rate.
#########################################################################
###### DON'T FORGET TO UPDATE THE User_Setup.h FILE IN THE LIBRARY ######
#########################################################################
*/
// Created by: Bodmer 5/3/17
// Updated by: Bodmer 10/3/17
// Version: 0.06
// MIT licence applies, all text above must be included in derivative works
#include <TFT_eSPI.h> // Hardware-specific library
#include <SPI.h>
TFT_eSPI
tft
=
TFT_eSPI
();
// Invoke custom library with default width and height
unsigned
long
targetTime
=
0
;
byte
red
=
31
;
byte
green
=
0
;
byte
blue
=
0
;
byte
state
=
0
;
unsigned
int
colour
=
red
<<
11
;
// Colour order is RGB 5+6+5 bits each
void
setup
(
void
)
{
Serial
.
begin
(
921600
);
tft
.
init
();
tft
.
setRotation
(
0
);
tft
.
fillScreen
(
TFT_BLACK
);
randomSeed
(
analogRead
(
A0
));
targetTime
=
millis
()
+
1000
;
}
void
loop
()
{
if
(
targetTime
<
millis
())
{
targetTime
=
millis
()
+
1500
;
// Wait a minimum of 1.5s
tft
.
setRotation
(
random
(
4
));
rainbow_fill
();
// Fill the screen with rainbow colours
tft
.
setTextColor
(
TFT_BLACK
);
// Text background is not defined so it is transparent
tft
.
setTextDatum
(
TC_DATUM
);
// Top Centre datum
int
xpos
=
tft
.
width
()
/
2
;
// Centre of screen
tft
.
setTextFont
(
0
);
// Select font 0 which is the Adafruit font
tft
.
drawString
(
"Original Adafruit font!"
,
xpos
,
5
);
// The new larger fonts do not need to use the .setCursor call, coords are embedded
tft
.
setTextColor
(
TFT_BLACK
);
// Do not plot the background colour
// Overlay the black text on top of the rainbow plot (the advantage of not drawing the backgorund colour!)
tft
.
drawString
(
"Font size 2"
,
xpos
,
14
,
2
);
// Draw text centre at position xpos, 14 using font 2
tft
.
drawString
(
"Font size 4"
,
xpos
,
30
,
4
);
// Draw text centre at position xpos, 30 using font 4
tft
.
drawString
(
"12.34"
,
xpos
,
54
,
6
);
// Draw text centre at position xpos, 54 using font 6
tft
.
drawString
(
"12.34 is in font size 6"
,
xpos
,
92
,
2
);
// Draw text centre at position xpos, 92 using font 2
// Note the x position is the top of the font!
// draw a floating point number
float
pi
=
3.1415926
;
// Value to print
int
precision
=
3
;
// Number of digits after decimal point
int
ypos
=
110
;
// y position
tft
.
setTextDatum
(
TR_DATUM
);
// Top Right datum so text butts neatly to xpos (right justified)
tft
.
drawFloat
(
pi
,
precision
,
xpos
,
ypos
,
2
);
// Draw rounded number and return new xpos delta for next print position
tft
.
setTextDatum
(
TL_DATUM
);
// Top Left datum so text butts neatly to xpos (left justified)
tft
.
drawString
(
" is pi"
,
xpos
,
ypos
,
2
);
tft
.
setTextSize
(
1
);
// We are using a font size multiplier of 1
tft
.
setTextDatum
(
TC_DATUM
);
// Top Centre datum
tft
.
setTextColor
(
TFT_BLACK
);
// Set text colour to black, no background (so transparent)
tft
.
drawString
(
"Transparent..."
,
xpos
,
125
,
4
);
// Font 4
tft
.
setTextColor
(
TFT_WHITE
,
TFT_BLACK
);
// Set text colour to white and background to black
tft
.
drawString
(
"White on black"
,
xpos
,
150
,
4
);
// Font 4
tft
.
setTextColor
(
TFT_GREEN
,
TFT_BLACK
);
// This time we will use green text on a black background
tft
.
setTextFont
(
2
);
// Select font 2, now we do not need to specify the font in drawString()
// An easier way to position text and blank old text is to set the datum and use width padding
tft
.
setTextDatum
(
BC_DATUM
);
// Bottom centre for text datum
tft
.
setTextPadding
(
tft
.
width
()
+
1
);
// Pad text to full screen width + 1 spare for +/-1 position rounding
tft
.
drawString
(
"Ode to a Small Lump of Green Putty"
,
xpos
,
230
-
32
);
tft
.
drawString
(
"I Found in My Armpit One Midsummer"
,
xpos
,
230
-
16
);
tft
.
drawString
(
"Morning"
,
xpos
,
230
);
tft
.
setTextDatum
(
TL_DATUM
);
// Reset to top left for text datum
tft
.
setTextPadding
(
0
);
// Reset text padding to 0 pixels
// Now call the screen server to send a copy of the TFT screen to the PC running the Processing client sketch
screenServer
();
}
}
// Fill screen with a rainbow pattern
void
rainbow_fill
()
{
// The colours and state are not initialised so the start colour changes each time the funtion is called
int
rotation
=
tft
.
getRotation
();
tft
.
setRotation
(
random
(
4
));
for
(
int
i
=
tft
.
height
()
-
1
;
i
>=
0
;
i
--
)
{
// This is a "state machine" that ramps up/down the colour brightnesses in sequence
switch
(
state
)
{
case
0
:
green
++
;
if
(
green
==
64
)
{
green
=
63
;
state
=
1
;
}
break
;
case
1
:
red
--
;
if
(
red
==
255
)
{
red
=
0
;
state
=
2
;
}
break
;
case
2
:
blue
++
;
if
(
blue
==
32
)
{
blue
=
31
;
state
=
3
;
}
break
;
case
3
:
green
--
;
if
(
green
==
255
)
{
green
=
0
;
state
=
4
;
}
break
;
case
4
:
red
++
;
if
(
red
==
32
)
{
red
=
31
;
state
=
5
;
}
break
;
case
5
:
blue
--
;
if
(
blue
==
255
)
{
blue
=
0
;
state
=
0
;
}
break
;
}
colour
=
red
<<
11
|
green
<<
5
|
blue
;
// Draw a line 1 pixel wide in the selected colour
tft
.
drawFastHLine
(
0
,
i
,
tft
.
width
(),
colour
);
// in this example tft.width() returns the pixel width of the display
}
tft
.
setRotation
(
rotation
);
}
examples/320 x 240/TFT_Screen_Capture/processing_sketch.ino
deleted
100644 → 0
View file @
0f630b37
// This is a copy of the processing sketch that can be used to capture the images
// Copy the sketch below and remove the /* and */ at the beginning and end.
// The sketch runs in Processing version 3.3 on a PC, it can be downloaded here:
// https://processing.org/download/
/*
// This is a Processing sketch, see https://processing.org/ to download the IDE
// The sketch is a client that requests TFT screenshots from an Arduino board.
// The Arduino must call a screenshot server function to respond with pixels.
// It has been created to work with the TFT_eSPI library here:
// https://github.com/Bodmer/TFT_eSPI
// The sketch must only be run when the designated serial port is available and enumerated
// otherwise the screenshot window may freeze and that process will need to be terminated
// This is a limitation of the Processing environment and not the sketch.
// If anyone knows how to determine if a serial port is available at start up the PM me
// on (Bodmer) the Arduino forum.
// The block below contains variables that the user may need to change for a particular setup
// As a minimum set the serial port and baud rate must be defined. The capture window is
// automatically resized for landscape, portrait and different TFT resolutions.
// Captured images are stored in the sketch folder, use the Processing IDE "Sketch" menu
// option "Show Sketch Folder" or press Ctrl+K
// Created by: Bodmer 5/3/17
// Updated by: Bodmer 12/3/17
// Version: 0.07
// MIT licence applies, all text above must be included in derivative works
// ###########################################################################################
// # These are the values to change for a particular setup #
// #
int serial_port = 0; // Use enumerated value from list provided when sketch is run #
// #
// On an Arduino Due Programming Port use a baud rate of:115200) #
// On an Arduino Due Native USB Port use a baud rate of any value #
int serial_baud_rate = 921600; // #
// #
// Change the image file type saved here, comment out all but one #
//String image_type = ".jpg"; // #
String image_type = ".png"; // Lossless compression #
//String image_type = ".bmp"; // #
//String image_type = ".tif"; // #
// #
boolean save_border = true; // Save the image with a border #
int border = 5; // Border pixel width #
boolean fade = false; // Fade out image after saving #
// #
int max_images = 100; // Maximum of numbered file images before over-writing files #
// #
int max_allowed = 1000; // Maximum number of save images allowed before a restart #
// #
// # End of the values to change for a particular setup #
// ###########################################################################################
// These are default values, this sketch obtains the actual values from the Arduino board
int tft_width = 480; // default TFT width (automatic - sent by Arduino)
int tft_height = 480; // default TFT height (automatic - sent by Arduino)
int color_bytes = 2; // 2 for 16 bit, 3 for three RGB bytes (automatic - sent by Arduino)
import processing.serial.*;
Serial serial; // Create an instance called serial
int serialCount = 0; // Count of colour bytes arriving
// Stage window graded background colours
color bgcolor1 = color(0, 100, 104); // Arduino IDE style background color 1
color bgcolor2 = color(77, 183, 187); // Arduino IDE style background color 2
//color bgcolor2 = color(255, 255, 255); // White
// TFT image frame greyscale value (dark grey)
color frameColor = 42;
color buttonStopped = color(255, 0, 0);
color buttonRunning = color(128, 204, 206);
color buttonDimmed = color(180, 0, 0);
boolean dimmed = false;
boolean running = true;
boolean mouseClick = false;
int[] rgb = new int[3]; // Buffer for the colour bytes
int indexRed = 0; // Colour byte index in the array
int indexGreen = 1;
int indexBlue = 2;
int n = 0;
int x_offset = (500 - tft_width) /2; // Image offsets in the window
int y_offset = 20;
int xpos = 0, ypos = 0; // Current pixel position
int beginTime = 0;
int pixelWaitTime = 1000; // Maximum 1000ms wait for image pixels to arrive
int lastPixelTime = 0; // Time that "image send" command was sent
int requestTime = 0;
int requestCount = 0;
int state = 0; // State machine current state
int progress_bar = 0; // Console progress bar dot count
int pixel_count = 0; // Number of pixels read for 1 screen
float percentage = 0; // Percentage of pixels received
int saved_image_count = 0; // Stats - number of images processed
int bad_image_count = 0; // Stats - number of images that had lost pixels
String filename = "";
int drawLoopCount = 0; // Used for the fade out
void setup() {
size(500, 540); // Stage size, can handle 480 pixels wide screen
noStroke(); // No border on the next thing drawn
noSmooth(); // No anti-aliasing to avoid adjacent pixel colour merging
// Graded background and title
drawWindow();
frameRate(2000); // High frame rate so draw() loops fast
// Print a list of the available serial ports
println("-----------------------");
println("Available Serial Ports:");
println("-----------------------");
printArray(Serial.list());
println("-----------------------");
print("Port currently used: [");
print(serial_port);
println("]");
String portName = Serial.list()[serial_port];
serial = new Serial(this, portName, serial_baud_rate);
state = 99;
}
void draw() {
if (mouseClick) buttonClicked();
switch(state) {
case 0: // Init varaibles, send start request
if (running) {
tint(0, 0, 0, 255);
flushBuffer();
println("");
print("Ready: ");
xpos = 0;
ypos = 0;
serialCount = 0;
progress_bar = 0;
pixel_count = 0;
percentage = 0;
drawLoopCount = frameCount;
lastPixelTime = millis() + 1000;
state = 1;
} else {
if (millis() > beginTime) {
beginTime = millis() + 500;
dimmed = !dimmed;
if (dimmed) drawButton(buttonDimmed);
else drawButton(buttonStopped);
}
}
break;
case 1: // Console message, give server some time
print("requesting image ");
serial.write("S");
delay(10);
beginTime = millis();
requestTime = millis() + 1000;
requestCount = 1;
state = 2;
break;
case 2: // Get size and set start time for rendering duration report
if (millis() > requestTime) {
requestCount++;
print("*");
serial.clear();
serial.write("S");
if (requestCount > 32) {
requestCount = 0;
System.err.println(" - no response!");
state = 0;
}
requestTime = millis() + 1000;
}
if ( getSize() == true ) { // Go to next state when we have the size and bits per pixel
getFilename();
flushBuffer(); // Precaution in case image header size increases in later versions
lastPixelTime = millis() + 1000;
beginTime = millis();
state = 3;
}
break;
case 3: // Request pixels and render returned RGB values
state = renderPixels(); // State will change when all pixels are rendered
// Request more pixels, changing the number requested allows the average transfer rate to be controlled
// The pixel transfer rate is dependant on four things:
// 1. The frame rate defined in this Processing sketch in setup()
// 2. The baud rate of the serial link (~10 bit periods per byte)
// 3. The number of request bytes 'R' sent in the lines below
// 4. The number of pixels sent in a burst by the server sketch (defined via NPIXELS)
//serial.write("RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR"); // 32 x NPIXELS more
serial.write("RRRRRRRRRRRRRRRR"); // 16 x NPIXELS more
//serial.write("RRRRRRRR"); // 8 x NPIXELS more
//serial.write("RRRR"); // 4 x NPIXELS more
//serial.write("RR"); // 2 x NPIXELS more
//serial.write("R"); // 1 x NPIXELS more
if (!running) state = 4;
break;
case 4: // Pixel receive time-out, flush serial buffer
flushBuffer();
state = 6;
break;
case 5: // Save the image to the sketch folder (Ctrl+K to access)
saveScreenshot();
saved_image_count++;
println("Saved image count = " + saved_image_count);
if (bad_image_count > 0) System.err.println(" Bad image count = " + bad_image_count);
drawLoopCount = frameCount; // Reset value ready for counting in step 6
state = 6;
break;
case 6: // Fade the old image if enabled
if ( fadedImage() == true ) state = 0; // Go to next state when image has faded
break;
case 99: // Draw image viewer window
drawWindow();
delay(50); // Delay here seems to be required for the IDE console to get ready
state = 0;
break;
default:
println("");
System.err.println("Error state reached - check sketch!");
break;
}
}
void drawWindow()
{
// Graded background in Arduino colours
for (int i = 0; i < height - 25; i++) {
float inter = map(i, 0, height - 25, 0, 1);
color c = lerpColor(bgcolor1, bgcolor2, inter);
stroke(c);
line(0, i, 500, i);
}
fill(bgcolor2);
rect( 0, height-25, width-1, 24);
textAlign(CENTER);
textSize(20);
fill(0);
text("Bodmer's TFT image viewer", width/2, height-6);
if (running) drawButton(buttonRunning);
else drawButton(buttonStopped);
}
void flushBuffer()
{
//println("Clearing serial pipe after a time-out");
int clearTime = millis() + 50;
while ( millis() < clearTime ) serial.clear();
}
boolean getSize()
{
if ( serial.available() > 6 ) {
println();
char code = (char)serial.read();
if (code == 'W') {
tft_width = serial.read()<<8 | serial.read();
}
code = (char)serial.read();
if (code == 'H') {
tft_height = serial.read()<<8 | serial.read();
}
code = (char)serial.read();
if (code == 'Y') {
int bits_per_pixel = (char)serial.read();
if (bits_per_pixel == 24) color_bytes = 3;
else color_bytes = 2;
}
code = (char)serial.read();
if (code == '?') {
drawWindow();
x_offset = (500 - tft_width) /2;
tint(0, 0, 0, 255);
noStroke();
fill(frameColor);
rect((width - tft_width)/2 - border, y_offset - border, tft_width + 2 * border, tft_height + 2 * border);
return true;
}
}
return false;
}
void saveScreenshot()
{
println();
if (saved_image_count < max_allowed)
{
if (filename == "") filename = "tft_screen_" + (n++);
filename = filename + image_type;
println("Saving image as \"" + filename + "\"");
if (save_border)
{
PImage partialSave = get(x_offset - border, y_offset - border, tft_width + 2*border, tft_height + 2*border);
partialSave.save(filename);
} else {
PImage partialSave = get(x_offset, y_offset, tft_width, tft_height);
partialSave.save(filename);
}
if (n>=max_images) n = 0;
}
else
{
System.err.println(max_allowed + " saved image count exceeded, restart the sketch");
}
}
void getFilename()
{
int readTime = millis() + 20;
int inByte = 0;
filename = "";
while ( serial.available() > 0 && millis() < readTime && inByte != '.')
{
inByte = serial.read();
if (inByte == ' ') inByte = '_';
if ( unicodeCheck(inByte) ) filename += (char)inByte;
}
inByte = serial.read();
if (inByte == '@') filename += "_" + timeCode();
else if (inByte == '#') filename += "_" + saved_image_count%100;
else if (inByte == '%') filename += "_" + millis();
else if (inByte != '*') filename = "";
inByte = serial.read();
if (inByte == 'j') image_type =".jpg";
else if (inByte == 'b') image_type =".bmp";
else if (inByte == 'p') image_type =".png";
else if (inByte == 't') image_type =".tif";
}
boolean unicodeCheck(int unicode)
{
if ( unicode >= '0' && unicode <= '9' ) return true;
if ( (unicode >= 'A' && unicode <= 'Z' ) || (unicode >= 'a' && unicode <= 'z')) return true;
if ( unicode == '_' || unicode == '/' ) return true;
return false;
}
String timeCode()
{
String timeCode = (int)year() + "_" + (int)month() + "_" + (int)day() + "_";
timeCode += (int)hour() + "_" + (int)minute() + "_" + (int)second();
return timeCode;
}
int renderPixels()
{
if ( serial.available() > 0 ) {
// Add the latest byte from the serial port to array:
while (serial.available()>0)
{
rgb[serialCount++] = serial.read();
// If we have 3 colour bytes:
if ( serialCount >= color_bytes ) {
serialCount = 0;
pixel_count++;
if (color_bytes == 3)
{
stroke(rgb[indexRed], rgb[indexGreen], rgb[indexBlue], 1000);
} else
{ // Can cater for various byte orders
//stroke( (rgb[0] & 0x1F)<<3, (rgb[0] & 0xE0)>>3 | (rgb[1] & 0x07)<<5, (rgb[1] & 0xF8));
//stroke( (rgb[1] & 0x1F)<<3, (rgb[1] & 0xE0)>>3 | (rgb[0] & 0x07)<<5, (rgb[0] & 0xF8));
stroke( (rgb[0] & 0xF8), (rgb[1] & 0xE0)>>3 | (rgb[0] & 0x07)<<5, (rgb[1] & 0x1F)<<3);
//stroke( (rgb[1] & 0xF8), (rgb[0] & 0xE0)>>3 | (rgb[1] & 0x07)<<5, (rgb[0] & 0x1F)<<3);
}
// We get some pixel merge aliasing if smooth() is defined, so draw pixel twice
point(xpos + x_offset, ypos + y_offset);
//point(xpos + x_offset, ypos + y_offset);
lastPixelTime = millis();
xpos++;
if (xpos >= tft_width) {
xpos = 0;
progressBar();
ypos++;
if (ypos>=tft_height) {
ypos = 0;
if ((int)percentage <100) {
while (progress_bar++ < 64) print(" ");
percent(100);
}
println("Image fetch time = " + (millis()-beginTime)/1000.0 + " s");
return 5;
}
}
}
}
} else
{
if (millis() > (lastPixelTime + pixelWaitTime))
{
println("");
System.err.println(pixelWaitTime + "ms time-out for pixels exceeded...");
if (pixel_count > 0) {
bad_image_count++;
System.err.print("Pixels missing = " + (tft_width * tft_height - pixel_count));
System.err.println(", corrupted image not saved");
System.err.println("Good image count = " + saved_image_count);
System.err.println(" Bad image count = " + bad_image_count);
}
return 4;
}
}
return 3;
}
void progressBar()
{
progress_bar++;
print(".");
if (progress_bar >63)
{
progress_bar = 0;
percentage = 0.5 + 100 * pixel_count/(0.001 + tft_width * tft_height);
percent(percentage);
}
}
void percent(float percentage)
{
if (percentage > 100) percentage = 100;
println(" [ " + (int)percentage + "% ]");
textAlign(LEFT);
textSize(16);
noStroke();
fill(bgcolor2);
rect(10, height - 25, 70, 20);
fill(0);
text(" [ " + (int)percentage + "% ]", 10, height-8);
}
boolean fadedImage()
{
int opacity = frameCount - drawLoopCount; // So we get increasing fade
if (fade)
{
tint(255, opacity);
//image(tft_img, x_offset, y_offset);
noStroke();
fill(50, 50, 50, opacity);
rect( (width - tft_width)/2, y_offset, tft_width, tft_height);
delay(10);
}
if (opacity > 50) // End fade after 50 cycles
{
return true;
}
return false;
}
void drawButton(color buttonColor)
{
stroke(0);
fill(buttonColor);
rect(500 - 100, 540 - 26, 80, 24);
textAlign(CENTER);
textSize(20);
fill(0);
if (running) text(" Pause ", 500 - 60, height-7);
else text(" Run ", 500 - 60, height-7);
}
void buttonClicked()
{
mouseClick = false;
if (running) {
running = false;
drawButton(buttonStopped);
System.err.println("");
System.err.println("Stopped - click 'Run' button: ");
//noStroke();
//fill(50);
//rect( (width - tft_width)/2, y_offset, tft_width, tft_height);
beginTime = millis() + 500;
dimmed = false;
state = 4;
} else {
running = true;
drawButton(buttonRunning);
}
}
void mousePressed() {
if (mouseX > (500 - 100) && mouseX < (500 - 20) && mouseY > (540 - 26) && mouseY < (540 - 2)) {
mouseClick = true;
}
}
*/
examples/320 x 240/TFT_Screen_Capture/screenServer.ino
deleted
100644 → 0
View file @
0f630b37
// Reads a screen image off the TFT and send it to a processing client sketch
// over the serial port. Use a high baud rate, e.g. for an ESP8266:
// Serial.begin(921600);
// At 921600 baud a 320 x 240 image with 16 bit colour transfers can be sent to the
// PC client in ~1.67s and 24 bit colour in ~2.5s which is close to the theoretical
// minimum transfer time.
// This sketch has been created to work with the TFT_eSPI library here:
// https://github.com/Bodmer/TFT_eSPI
// Created by: Bodmer 27/1/17
// Updated by: Bodmer 10/3/17
// Version: 0.07
// MIT licence applies, all text above must be included in derivative works
//====================================================================================
// Definitions
//====================================================================================
#define BAUD_RATE 250000 // Maximum Serial Monitor rate for other messages
#define DUMP_BAUD_RATE 921600 // Rate used for screen dumps
#define PIXEL_TIMEOUT 100 // 100ms Time-out between pixel requests
#define START_TIMEOUT 10000 // 10s Maximum time to wait at start transfer
#define BITS_PER_PIXEL 16 // 24 for RGB colour format, 16 for 565 colour format
// File names must be alpha-numeric characters (0-9, a-z, A-Z) or "/" underscore "_"
// other ascii characters are stripped out by client, including / generates
// sub-directories
#define DEFAULT_FILENAME "tft_screenshots/screenshot" // In case none is specified
#define FILE_TYPE "png" // jpg, bmp, png, tif are valid
// Filename extension
// '#' = add 0-9, '@' = add timestamp, '%' add millis() timestamp, '*' = add nothing
// '@' and '%' will generate new unique filenames, so beware of cluttering up your
// hard drive with lots of images! The PC client sketch is set to limit the number of
// saved images to 1000 and will then prompt for a restart.
#define FILE_EXT '%'
// Number of pixels to send in a burst (minimum of 1), no benefit above 8
// NPIXELS values and render times: 1 = 5.0s, 2 = 1.75s, 4 = 1.68s, 8 = 1.67s
#define NPIXELS 8 // Must be integer division of both TFT width and TFT height
//====================================================================================
// Screen server call with no filename
//====================================================================================
// Start a screen dump server (serial or network) - no filename specified
boolean
screenServer
(
void
)
{
// With no filename the screenshot will be saved with a default name e.g. tft_screen_#.xxx
// where # is a number 0-9 and xxx is a file type specified below
return
screenServer
(
DEFAULT_FILENAME
);
}
//====================================================================================
// Screen server call with filename
//====================================================================================
// Start a screen dump server (serial or network) - filename specified
boolean
screenServer
(
String
filename
)
{
Serial
.
end
();
// Stop the serial port (clears buffers too)
Serial
.
begin
(
DUMP_BAUD_RATE
);
// Force baud rate to be high
delay
(
0
);
// Equivalent to yield() for ESP8266;
boolean
result
=
serialScreenServer
(
filename
);
// Screenshot serial port server
//boolean result = wifiScreenServer(filename); // Screenshot WiFi UDP port server (WIP)
Serial
.
end
();
// Stop the serial port (clears buffers too)
Serial
.
begin
(
BAUD_RATE
);
// Return baud rate to normal
delay
(
0
);
// Equivalent to yield() for ESP8266;
//Serial.println();
//if (result) Serial.println(F("Screen dump passed :-)"));
//else Serial.println(F("Screen dump failed :-("));
return
result
;
}
//====================================================================================
// Serial server function that sends the data to the client
//====================================================================================
boolean
serialScreenServer
(
String
filename
)
{
// Precautionary receive buffer garbage flush for 50ms
uint32_t
clearTime
=
millis
()
+
50
;
while
(
millis
()
<
clearTime
&&
Serial
.
read
()
>=
0
)
delay
(
0
);
// Equivalent to yield() for ESP8266;
boolean
wait
=
true
;
uint32_t
lastCmdTime
=
millis
();
// Initialise start of command time-out
// Wait for the starting flag with a start time-out
while
(
wait
)
{
delay
(
0
);
// Equivalent to yield() for ESP8266;
// Check serial buffer
if
(
Serial
.
available
()
>
0
)
{
// Read the command byte
uint8_t
cmd
=
Serial
.
read
();
// If it is 'S' (start command) then clear the serial buffer for 100ms and stop waiting
if
(
cmd
==
'S'
)
{
// Precautionary receive buffer garbage flush for 50ms
clearTime
=
millis
()
+
50
;
while
(
millis
()
<
clearTime
&&
Serial
.
read
()
>=
0
)
delay
(
0
);
// Equivalent to yield() for ESP8266;
wait
=
false
;
// No need to wait anymore
lastCmdTime
=
millis
();
// Set last received command time
// Send screen size etc using a simple header with delimiters for client checks
sendParameters
(
filename
);
}
}
else
{
// Check for time-out
if
(
millis
()
>
lastCmdTime
+
START_TIMEOUT
)
return
false
;
}
}
uint8_t
color
[
3
*
NPIXELS
];
// RGB and 565 format color buffer for N pixels
// Send all the pixels on the whole screen
for
(
uint32_t
y
=
0
;
y
<
tft
.
height
();
y
++
)
{
// Increment x by NPIXELS as we send NPIXELS for every byte received
for
(
uint32_t
x
=
0
;
x
<
tft
.
width
();
x
+=
NPIXELS
)
{
delay
(
0
);
// Equivalent to yield() for ESP8266;
// Wait here for serial data to arrive or a time-out elapses
while
(
Serial
.
available
()
==
0
)
{
if
(
millis
()
>
lastCmdTime
+
PIXEL_TIMEOUT
)
return
false
;
delay
(
0
);
// Equivalent to yield() for ESP8266;
}
// Serial data must be available to get here, read 1 byte and
// respond with N pixels, i.e. N x 3 RGB bytes or N x 2 565 format bytes
if
(
Serial
.
read
()
==
'X'
)
{
// X command byte means abort, so clear the buffer and return
clearTime
=
millis
()
+
50
;
while
(
millis
()
<
clearTime
&&
Serial
.
read
()
>=
0
)
delay
(
0
);
// Equivalent to yield() for ESP8266;
return
false
;
}
// Save arrival time of the read command (for later time-out check)
lastCmdTime
=
millis
();
#if defined BITS_PER_PIXEL && BITS_PER_PIXEL >= 24
// Fetch N RGB pixels from x,y and put in buffer
tft
.
readRectRGB
(
x
,
y
,
NPIXELS
,
1
,
color
);
// Send buffer to client
Serial
.
write
(
color
,
3
*
NPIXELS
);
// Write all pixels in the buffer
#else
// Fetch N 565 format pixels from x,y and put in buffer
tft
.
readRect
(
x
,
y
,
NPIXELS
,
1
,
(
uint16_t
*
)
color
);
// Send buffer to client
Serial
.
write
(
color
,
2
*
NPIXELS
);
// Write all pixels in the buffer
#endif
}
}
Serial
.
flush
();
// Make sure all pixel bytes have been despatched
return
true
;
}
//====================================================================================
// Send screen size etc using a simple header with delimiters for client checks
//====================================================================================
void
sendParameters
(
String
filename
)
{
Serial
.
write
(
'W'
);
// Width
Serial
.
write
(
tft
.
width
()
>>
8
);
Serial
.
write
(
tft
.
width
()
&
0xFF
);
Serial
.
write
(
'H'
);
// Height
Serial
.
write
(
tft
.
height
()
>>
8
);
Serial
.
write
(
tft
.
height
()
&
0xFF
);
Serial
.
write
(
'Y'
);
// Bits per pixel (16 or 24)
Serial
.
write
(
BITS_PER_PIXEL
);
Serial
.
write
(
'?'
);
// Filename next
Serial
.
print
(
filename
);
Serial
.
write
(
'.'
);
// End of filename marker
Serial
.
write
(
FILE_EXT
);
// Filename extension identifier
Serial
.
write
(
*
FILE_TYPE
);
// First character defines file type j,b,p,t
}
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