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xpstem
ESP32-audioI2S
Commits
dbc9acff
Unverified
Commit
dbc9acff
authored
Dec 16, 2023
by
Wolle
Committed by
GitHub
Dec 16, 2023
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/*
* Audio.h
*
* Created on: Oct 28,2018
*
* Version 3.0.7z
* Updated on: Dec 16.2023
* Author: Wolle (schreibfaul1)
*/
#pragma once
#pragma GCC optimize ("Ofast")
#include <vector>
#include <Arduino.h>
#include <libb64/cencode.h>
#include <esp32-hal-log.h>
#include <SPI.h>
#include <WiFi.h>
#include <WiFiClientSecure.h>
#include <SD.h>
#include <SD_MMC.h>
#include <SPIFFS.h>
#include <FS.h>
#include <FFat.h>
#include <atomic>
#if ESP_IDF_VERSION_MAJOR == 5
#include <driver/i2s_std.h>
#else
#include <driver/i2s.h>
#endif
#ifndef I2S_GPIO_UNUSED
#define I2S_GPIO_UNUSED -1 // = I2S_PIN_NO_CHANGE in IDF < 5
#endif
using
namespace
std
;
extern
__attribute__
((
weak
))
void
audio_info
(
const
char
*
);
extern
__attribute__
((
weak
))
void
audio_id3data
(
const
char
*
);
//ID3 metadata
extern
__attribute__
((
weak
))
void
audio_id3image
(
File
&
file
,
const
size_t
pos
,
const
size_t
size
);
//ID3 metadata image
extern
__attribute__
((
weak
))
void
audio_id3lyrics
(
File
&
file
,
const
size_t
pos
,
const
size_t
size
);
//ID3 metadata lyrics
extern
__attribute__
((
weak
))
void
audio_eof_mp3
(
const
char
*
);
//end of mp3 file
extern
__attribute__
((
weak
))
void
audio_showstreamtitle
(
const
char
*
);
extern
__attribute__
((
weak
))
void
audio_showstation
(
const
char
*
);
extern
__attribute__
((
weak
))
void
audio_bitrate
(
const
char
*
);
extern
__attribute__
((
weak
))
void
audio_commercial
(
const
char
*
);
extern
__attribute__
((
weak
))
void
audio_icyurl
(
const
char
*
);
extern
__attribute__
((
weak
))
void
audio_icylogo
(
const
char
*
);
extern
__attribute__
((
weak
))
void
audio_icydescription
(
const
char
*
);
extern
__attribute__
((
weak
))
void
audio_lasthost
(
const
char
*
);
extern
__attribute__
((
weak
))
void
audio_eof_speech
(
const
char
*
);
extern
__attribute__
((
weak
))
void
audio_eof_stream
(
const
char
*
);
// The webstream comes to an end
extern
__attribute__
((
weak
))
void
audio_process_extern
(
int16_t
*
buff
,
uint16_t
len
,
bool
*
continueI2S
);
// record audiodata or send via BT
extern
__attribute__
((
weak
))
void
audio_process_i2s
(
uint32_t
*
sample
,
bool
*
continueI2S
);
// record audiodata or send via BT
//----------------------------------------------------------------------------------------------------------------------
class
AudioBuffer
{
// AudioBuffer will be allocated in PSRAM, If PSRAM not available or has not enough space AudioBuffer will be
// allocated in FlashRAM with reduced size
//
// m_buffer m_readPtr m_writePtr m_endPtr
// | |<------dataLength------->|<------ writeSpace ----->|
// ▼ ▼ ▼ ▼
// ---------------------------------------------------------------------------------------------------------------
// | <--m_buffSize--> | <--m_resBuffSize --> |
// ---------------------------------------------------------------------------------------------------------------
// |<-----freeSpace------->| |<------freeSpace-------->|
//
//
//
// if the space between m_readPtr and buffend < m_resBuffSize copy data from the beginning to resBuff
// so that the mp3/aac/flac frame is always completed
//
// m_buffer m_writePtr m_readPtr m_endPtr
// | |<-------writeSpace------>|<--dataLength-->|
// ▼ ▼ ▼ ▼
// ---------------------------------------------------------------------------------------------------------------
// | <--m_buffSize--> | <--m_resBuffSize --> |
// ---------------------------------------------------------------------------------------------------------------
// |<--- ------dataLength-- ------>|<-------freeSpace------->|
//
//
public:
AudioBuffer
(
size_t
maxBlockSize
=
0
);
// constructor
~
AudioBuffer
();
// frees the buffer
size_t
init
();
// set default values
bool
isInitialized
()
{
return
m_f_init
;
};
void
setBufsize
(
int
ram
,
int
psram
);
int32_t
getBufsize
();
void
changeMaxBlockSize
(
uint16_t
mbs
);
// is default 1600 for mp3 and aac, set 16384 for FLAC
uint16_t
getMaxBlockSize
();
// returns maxBlockSize
size_t
freeSpace
();
// number of free bytes to overwrite
size_t
writeSpace
();
// space fom writepointer to bufferend
size_t
bufferFilled
();
// returns the number of filled bytes
size_t
getMaxAvailableBytes
();
// max readable bytes in one block
void
bytesWritten
(
size_t
bw
);
// update writepointer
void
bytesWasRead
(
size_t
br
);
// update readpointer
uint8_t
*
getWritePtr
();
// returns the current writepointer
uint8_t
*
getReadPtr
();
// returns the current readpointer
uint32_t
getWritePos
();
// write position relative to the beginning
uint32_t
getReadPos
();
// read position relative to the beginning
void
resetBuffer
();
// restore defaults
bool
havePSRAM
()
{
return
m_f_psram
;
};
protected:
size_t
m_buffSizePSRAM
=
UINT16_MAX
*
10
;
// most webstreams limit the advance to 100...300Kbytes
size_t
m_buffSizeRAM
=
1600
*
10
;
size_t
m_buffSize
=
0
;
size_t
m_freeSpace
=
0
;
size_t
m_writeSpace
=
0
;
size_t
m_dataLength
=
0
;
size_t
m_resBuffSizeRAM
=
1600
;
// reserved buffspace, >= one mp3 frame
size_t
m_resBuffSizePSRAM
=
4096
*
4
;
// reserved buffspace, >= one flac frame
size_t
m_maxBlockSize
=
1600
;
uint8_t
*
m_buffer
=
NULL
;
uint8_t
*
m_writePtr
=
NULL
;
uint8_t
*
m_readPtr
=
NULL
;
uint8_t
*
m_endPtr
=
NULL
;
bool
m_f_start
=
true
;
bool
m_f_init
=
false
;
bool
m_f_psram
=
false
;
// PSRAM is available (and used...)
};
//----------------------------------------------------------------------------------------------------------------------
class
Audio
:
private
AudioBuffer
{
AudioBuffer
InBuff
;
// instance of input buffer
public:
Audio
(
bool
internalDAC
=
false
,
uint8_t
channelEnabled
=
3
,
uint8_t
i2sPort
=
I2S_NUM_0
);
// #99
~
Audio
();
void
setBufsize
(
int
rambuf_sz
,
int
psrambuf_sz
);
bool
connecttohost
(
const
char
*
host
,
const
char
*
user
=
""
,
const
char
*
pwd
=
""
);
bool
connecttospeech
(
const
char
*
speech
,
const
char
*
lang
);
bool
connecttoFS
(
fs
::
FS
&
fs
,
const
char
*
path
,
int32_t
resumeFilePos
=
-
1
);
bool
connecttoSD
(
const
char
*
path
,
int32_t
resumeFilePos
=
-
1
);
bool
setFileLoop
(
bool
input
);
//TEST loop
void
setConnectionTimeout
(
uint16_t
timeout_ms
,
uint16_t
timeout_ms_ssl
);
bool
setAudioPlayPosition
(
uint16_t
sec
);
bool
setFilePos
(
uint32_t
pos
);
bool
audioFileSeek
(
const
float
speed
);
bool
setTimeOffset
(
int
sec
);
bool
setPinout
(
uint8_t
BCLK
,
uint8_t
LRC
,
uint8_t
DOUT
,
int8_t
MCLK
=
I2S_GPIO_UNUSED
);
bool
pauseResume
();
bool
isRunning
()
{
return
m_f_running
;}
void
loop
();
uint32_t
stopSong
();
void
forceMono
(
bool
m
);
void
setBalance
(
int8_t
bal
=
0
);
void
setVolumeSteps
(
uint8_t
steps
);
void
setVolume
(
uint8_t
vol
,
uint8_t
curve
=
0
);
uint8_t
getVolume
();
uint8_t
maxVolume
();
uint8_t
getI2sPort
();
uint32_t
getAudioDataStartPos
();
uint32_t
getFileSize
();
uint32_t
getFilePos
();
uint32_t
getSampleRate
();
uint8_t
getBitsPerSample
();
uint8_t
getChannels
();
uint32_t
getBitRate
(
bool
avg
=
false
);
uint32_t
getAudioFileDuration
();
uint32_t
getAudioCurrentTime
();
uint32_t
getTotalPlayingTime
();
uint16_t
getVUlevel
();
uint32_t
inBufferFilled
();
// returns the number of stored bytes in the inputbuffer
uint32_t
inBufferFree
();
// returns the number of free bytes in the inputbuffer
uint32_t
inBufferSize
();
// returns the size of the inputbuffer in bytes
void
setTone
(
int8_t
gainLowPass
,
int8_t
gainBandPass
,
int8_t
gainHighPass
);
void
setI2SCommFMT_LSB
(
bool
commFMT
);
int
getCodec
()
{
return
m_codec
;}
const
char
*
getCodecname
()
{
return
codecname
[
m_codec
];}
void
unicode2utf8
(
char
*
buff
,
uint32_t
len
);
private:
#ifndef ESP_ARDUINO_VERSION_VAL
#define ESP_ARDUINO_VERSION_MAJOR 0
#define ESP_ARDUINO_VERSION_MINOR 0
#define ESP_ARDUINO_VERSION_PATCH 0
#endif
void
UTF8toASCII
(
char
*
str
);
bool
latinToUTF8
(
char
*
buff
,
size_t
bufflen
);
void
setDefaults
();
// free buffers and set defaults
void
initInBuff
();
bool
httpPrint
(
const
char
*
host
);
void
processLocalFile
();
void
processWebStream
();
void
processWebFile
();
void
processWebStreamTS
();
void
processWebStreamHLS
();
void
playAudioData
();
bool
readPlayListData
();
const
char
*
parsePlaylist_M3U
();
const
char
*
parsePlaylist_PLS
();
const
char
*
parsePlaylist_ASX
();
const
char
*
parsePlaylist_M3U8
();
const
char
*
m3u8redirection
();
uint64_t
m3u8_findMediaSeqInURL
();
bool
STfromEXTINF
(
char
*
str
);
void
showCodecParams
();
int
findNextSync
(
uint8_t
*
data
,
size_t
len
);
int
sendBytes
(
uint8_t
*
data
,
size_t
len
);
void
setDecoderItems
();
void
compute_audioCurrentTime
(
int
bd
);
void
printDecodeError
(
int
r
);
void
showID3Tag
(
const
char
*
tag
,
const
char
*
val
);
size_t
readAudioHeader
(
uint32_t
bytes
);
int
read_WAV_Header
(
uint8_t
*
data
,
size_t
len
);
int
read_FLAC_Header
(
uint8_t
*
data
,
size_t
len
);
int
read_ID3_Header
(
uint8_t
*
data
,
size_t
len
);
int
read_M4A_Header
(
uint8_t
*
data
,
size_t
len
);
size_t
process_m3u8_ID3_Header
(
uint8_t
*
packet
);
bool
setSampleRate
(
uint32_t
hz
);
bool
setBitsPerSample
(
int
bits
);
bool
setChannels
(
int
channels
);
bool
setBitrate
(
int
br
);
bool
playChunk
();
bool
playSample
(
int16_t
sample
[
2
]);
void
computeVUlevel
(
int16_t
sample
[
2
]);
void
computeLimit
();
int32_t
Gain
(
int16_t
s
[
2
]);
void
showstreamtitle
(
const
char
*
ml
);
bool
parseContentType
(
char
*
ct
);
bool
parseHttpResponseHeader
();
bool
initializeDecoder
();
esp_err_t
I2Sstart
(
uint8_t
i2s_num
);
esp_err_t
I2Sstop
(
uint8_t
i2s_num
);
void
urlencode
(
char
*
buff
,
uint16_t
buffLen
,
bool
spacesOnly
=
false
);
int16_t
*
IIR_filterChain0
(
int16_t
iir_in
[
2
],
bool
clear
=
false
);
int16_t
*
IIR_filterChain1
(
int16_t
iir_in
[
2
],
bool
clear
=
false
);
int16_t
*
IIR_filterChain2
(
int16_t
iir_in
[
2
],
bool
clear
=
false
);
inline
void
setDatamode
(
uint8_t
dm
){
m_datamode
=
dm
;}
inline
uint8_t
getDatamode
(){
return
m_datamode
;}
inline
uint32_t
streamavail
(){
return
_client
?
_client
->
available
()
:
0
;}
void
IIR_calculateCoefficients
(
int8_t
G1
,
int8_t
G2
,
int8_t
G3
);
bool
ts_parsePacket
(
uint8_t
*
packet
,
uint8_t
*
packetStart
,
uint8_t
*
packetLength
);
//+++ W E B S T R E A M - H E L P F U N C T I O N S +++
uint16_t
readMetadata
(
uint16_t
b
,
bool
first
=
false
);
size_t
chunkedDataTransfer
(
uint8_t
*
bytes
);
bool
readID3V1Tag
();
boolean
streamDetection
(
uint32_t
bytesAvail
);
void
seek_m4a_stsz
();
void
seek_m4a_ilst
();
uint32_t
m4a_correctResumeFilePos
(
uint32_t
resumeFilePos
);
uint32_t
flac_correctResumeFilePos
(
uint32_t
resumeFilePos
);
uint32_t
mp3_correctResumeFilePos
(
uint32_t
resumeFilePos
);
uint8_t
determineOggCodec
(
uint8_t
*
data
,
uint16_t
len
);
//++++ implement several function with respect to the index of string ++++
void
strlower
(
char
*
str
){
unsigned
char
*
p
=
(
unsigned
char
*
)
str
;
while
(
*
p
)
{
*
p
=
tolower
((
unsigned
char
)
*
p
);
p
++
;
}
}
void
trim
(
char
*
s
)
{
//fb trim in place
char
*
pe
;
char
*
p
=
s
;
while
(
isspace
(
*
p
)
)
p
++
;
//left
pe
=
p
;
//right
while
(
*
pe
!=
'\0'
)
pe
++
;
do
{
pe
--
;
}
while
(
(
pe
>
p
)
&&
isspace
(
*
pe
)
);
if
(
p
==
s
)
{
*++
pe
=
'\0'
;
}
else
{
//move
while
(
p
<=
pe
)
*
s
++
=
*
p
++
;
*
s
=
'\0'
;
}
}
bool
startsWith
(
const
char
*
base
,
const
char
*
str
)
{
//fb
char
c
;
while
(
(
c
=
*
str
++
)
!=
'\0'
)
if
(
c
!=
*
base
++
)
return
false
;
return
true
;
}
bool
endsWith
(
const
char
*
base
,
const
char
*
searchString
)
{
int32_t
slen
=
strlen
(
searchString
);
if
(
slen
==
0
)
return
false
;
const
char
*
p
=
base
+
strlen
(
base
);
// while(p > base && isspace(*p)) p--; // rtrim
p
-=
slen
;
if
(
p
<
base
)
return
false
;
return
(
strncmp
(
p
,
searchString
,
slen
)
==
0
);
}
int
indexOf
(
const
char
*
base
,
const
char
*
str
,
int
startIndex
=
0
)
{
//fb
const
char
*
p
=
base
;
for
(;
startIndex
>
0
;
startIndex
--
)
if
(
*
p
++
==
'\0'
)
return
-
1
;
char
*
pos
=
strstr
(
p
,
str
);
if
(
pos
==
nullptr
)
return
-
1
;
return
pos
-
base
;
}
int
indexOf
(
const
char
*
base
,
char
ch
,
int
startIndex
=
0
)
{
//fb
const
char
*
p
=
base
;
for
(;
startIndex
>
0
;
startIndex
--
)
if
(
*
p
++
==
'\0'
)
return
-
1
;
char
*
pos
=
strchr
(
p
,
ch
);
if
(
pos
==
nullptr
)
return
-
1
;
return
pos
-
base
;
}
int
lastIndexOf
(
const
char
*
haystack
,
const
char
*
needle
)
{
//fb
int
nlen
=
strlen
(
needle
);
if
(
nlen
==
0
)
return
-
1
;
const
char
*
p
=
haystack
-
nlen
+
strlen
(
haystack
);
while
(
p
>=
haystack
)
{
int
i
=
0
;
while
(
needle
[
i
]
==
p
[
i
])
if
(
++
i
==
nlen
)
return
p
-
haystack
;
p
--
;
}
return
-
1
;
}
int
lastIndexOf
(
const
char
*
haystack
,
const
char
needle
)
{
//fb
const
char
*
p
=
strrchr
(
haystack
,
needle
);
return
(
p
?
p
-
haystack
:
-
1
);
}
int
specialIndexOf
(
uint8_t
*
base
,
const
char
*
str
,
int
baselen
,
bool
exact
=
false
){
int
result
=
0
;
// seek for str in buffer or in header up to baselen, not nullterninated
if
(
strlen
(
str
)
>
baselen
)
return
-
1
;
// if exact == true seekstr in buffer must have "\0" at the end
for
(
int
i
=
0
;
i
<
baselen
-
strlen
(
str
);
i
++
){
result
=
i
;
for
(
int
j
=
0
;
j
<
strlen
(
str
)
+
exact
;
j
++
){
if
(
*
(
base
+
i
+
j
)
!=
*
(
str
+
j
)){
result
=
-
1
;
break
;
}
}
if
(
result
>=
0
)
break
;
}
return
result
;
}
// some other functions
size_t
bigEndian
(
uint8_t
*
base
,
uint8_t
numBytes
,
uint8_t
shiftLeft
=
8
){
uint64_t
result
=
0
;
if
(
numBytes
<
1
||
numBytes
>
8
)
return
0
;
for
(
int
i
=
0
;
i
<
numBytes
;
i
++
)
{
result
+=
*
(
base
+
i
)
<<
(
numBytes
-
i
-
1
)
*
shiftLeft
;
}
if
(
result
>
SIZE_MAX
)
{
log_e
(
"range overflow"
);
result
=
0
;}
// overflow
return
(
size_t
)
result
;
}
bool
b64encode
(
const
char
*
source
,
uint16_t
sourceLength
,
char
*
dest
){
size_t
size
=
base64_encode_expected_len
(
sourceLength
)
+
1
;
char
*
buffer
=
(
char
*
)
malloc
(
size
);
if
(
buffer
)
{
base64_encodestate
_state
;
base64_init_encodestate
(
&
_state
);
int
len
=
base64_encode_block
(
&
source
[
0
],
sourceLength
,
&
buffer
[
0
],
&
_state
);
base64_encode_blockend
((
buffer
+
len
),
&
_state
);
memcpy
(
dest
,
buffer
,
strlen
(
buffer
));
dest
[
strlen
(
buffer
)]
=
'\0'
;
free
(
buffer
);
return
true
;
}
return
false
;
}
size_t
urlencode_expected_len
(
const
char
*
source
){
size_t
expectedLen
=
strlen
(
source
);
for
(
int
i
=
0
;
i
<
strlen
(
source
);
i
++
)
{
if
(
isalnum
(
source
[
i
])){;}
else
expectedLen
+=
2
;
}
return
expectedLen
;
}
void
vector_clear_and_shrink
(
vector
<
char
*>&
vec
){
uint
size
=
vec
.
size
();
for
(
int
i
=
0
;
i
<
size
;
i
++
)
{
if
(
vec
[
i
]){
free
(
vec
[
i
]);
vec
[
i
]
=
NULL
;
}
}
vec
.
clear
();
vec
.
shrink_to_fit
();
}
uint32_t
simpleHash
(
const
char
*
str
){
if
(
str
==
NULL
)
return
0
;
uint32_t
hash
=
0
;
for
(
int
i
=
0
;
i
<
strlen
(
str
);
i
++
){
if
(
str
[
i
]
<
32
)
continue
;
// ignore control sign
hash
+=
(
str
[
i
]
-
31
)
*
i
*
32
;
}
return
hash
;
}
char
*
x_strdup
(
const
char
*
str
){
if
(
m_f_psramFound
){
char
*
s
=
(
char
*
)
ps_malloc
(
strlen
(
str
)
+
1
);
strcpy
(
s
,
str
);
return
s
;
}
else
{
return
strdup
(
str
);
}
}
private:
const
char
*
codecname
[
10
]
=
{
"unknown"
,
"WAV"
,
"MP3"
,
"AAC"
,
"M4A"
,
"FLAC"
,
"AACP"
,
"OPUS"
,
"OGG"
,
"VORBIS"
};
enum
:
int
{
APLL_AUTO
=
-
1
,
APLL_ENABLE
=
1
,
APLL_DISABLE
=
0
};
enum
:
int
{
EXTERNAL_I2S
=
0
,
INTERNAL_DAC
=
1
,
INTERNAL_PDM
=
2
};
enum
:
int
{
FORMAT_NONE
=
0
,
FORMAT_M3U
=
1
,
FORMAT_PLS
=
2
,
FORMAT_ASX
=
3
,
FORMAT_M3U8
=
4
};
enum
:
int
{
AUDIO_NONE
,
HTTP_RESPONSE_HEADER
,
AUDIO_DATA
,
AUDIO_LOCALFILE
,
AUDIO_PLAYLISTINIT
,
AUDIO_PLAYLISTHEADER
,
AUDIO_PLAYLISTDATA
};
enum
:
int
{
FLAC_BEGIN
=
0
,
FLAC_MAGIC
=
1
,
FLAC_MBH
=
2
,
FLAC_SINFO
=
3
,
FLAC_PADDING
=
4
,
FLAC_APP
=
5
,
FLAC_SEEK
=
6
,
FLAC_VORBIS
=
7
,
FLAC_CUESHEET
=
8
,
FLAC_PICTURE
=
9
,
FLAC_OKAY
=
100
};
enum
:
int
{
M4A_BEGIN
=
0
,
M4A_FTYP
=
1
,
M4A_CHK
=
2
,
M4A_MOOV
=
3
,
M4A_FREE
=
4
,
M4A_TRAK
=
5
,
M4A_MDAT
=
6
,
M4A_ILST
=
7
,
M4A_MP4A
=
8
,
M4A_AMRDY
=
99
,
M4A_OKAY
=
100
};
enum
:
int
{
CODEC_NONE
=
0
,
CODEC_WAV
=
1
,
CODEC_MP3
=
2
,
CODEC_AAC
=
3
,
CODEC_M4A
=
4
,
CODEC_FLAC
=
5
,
CODEC_AACP
=
6
,
CODEC_OPUS
=
7
,
CODEC_OGG
=
8
,
CODEC_VORBIS
=
9
};
enum
:
int
{
ST_NONE
=
0
,
ST_WEBFILE
=
1
,
ST_WEBSTREAM
=
2
};
typedef
enum
{
LEFTCHANNEL
=
0
,
RIGHTCHANNEL
=
1
}
SampleIndex
;
typedef
enum
{
LOWSHELF
=
0
,
PEAKEQ
=
1
,
HIFGSHELF
=
2
}
FilterType
;
typedef
struct
_filter
{
float
a0
;
float
a1
;
float
a2
;
float
b1
;
float
b2
;
}
filter_t
;
typedef
struct
_pis_array
{
int
number
;
int
pids
[
4
];
}
pid_array
;
File
audiofile
;
// @suppress("Abstract class cannot be instantiated")
WiFiClient
client
;
// @suppress("Abstract class cannot be instantiated")
WiFiClientSecure
clientsecure
;
// @suppress("Abstract class cannot be instantiated")
WiFiClient
*
_client
=
nullptr
;
SemaphoreHandle_t
mutex_audio
;
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wmissing-field-initializers"
#if ESP_IDF_VERSION_MAJOR == 5
i2s_chan_handle_t
m_i2s_tx_handle
=
{};
i2s_chan_config_t
m_i2s_chan_cfg
=
{};
// stores I2S channel values
i2s_std_config_t
m_i2s_std_cfg
=
{};
// stores I2S driver values
#else
i2s_config_t
m_i2s_config
=
{};
i2s_pin_config_t
m_pin_config
=
{};
#endif
#pragma GCC diagnostic pop
std
::
vector
<
char
*>
m_playlistContent
;
// m3u8 playlist buffer
std
::
vector
<
char
*>
m_playlistURL
;
// m3u8 streamURLs buffer
std
::
vector
<
uint32_t
>
m_hashQueue
;
const
size_t
m_frameSizeWav
=
2048
;
const
size_t
m_frameSizeMP3
=
1600
;
const
size_t
m_frameSizeAAC
=
1600
;
const
size_t
m_frameSizeFLAC
=
4096
*
4
;
const
size_t
m_frameSizeOPUS
=
1024
;
const
size_t
m_frameSizeVORBIS
=
4096
*
2
;
static
const
uint8_t
m_tsPacketSize
=
188
;
static
const
uint8_t
m_tsHeaderSize
=
4
;
char
*
m_ibuff
=
nullptr
;
// used in audio_info()
char
*
m_chbuf
=
NULL
;
uint16_t
m_chbufSize
=
0
;
// will set in constructor (depending on PSRAM)
uint16_t
m_ibuffSize
=
0
;
// will set in constructor (depending on PSRAM)
char
*
m_lastHost
=
NULL
;
// Store the last URL to a webstream
char
*
m_lastM3U8host
=
NULL
;
char
*
m_playlistBuff
=
NULL
;
// stores playlistdata
const
uint16_t
m_plsBuffEntryLen
=
256
;
// length of each entry in playlistBuff
filter_t
m_filter
[
3
];
// digital filters
int
m_LFcount
=
0
;
// Detection of end of header
uint32_t
m_sampleRate
=
16000
;
uint32_t
m_bitRate
=
0
;
// current bitrate given fom decoder
uint32_t
m_avr_bitrate
=
0
;
// average bitrate, median computed by VBR
int
m_readbytes
=
0
;
// bytes read
uint32_t
m_metacount
=
0
;
// counts down bytes between metadata
int
m_controlCounter
=
0
;
// Status within readID3data() and readWaveHeader()
int8_t
m_balance
=
0
;
// -16 (mute left) ... +16 (mute right)
uint16_t
m_vol
=
21
;
// volume
uint8_t
m_vol_steps
=
21
;
// default
double
m_limit_left
=
0
;
// limiter 0 ... 1, left channel
double
m_limit_right
=
0
;
// limiter 0 ... 1, right channel
uint8_t
m_curve
=
0
;
// volume characteristic
uint8_t
m_bitsPerSample
=
16
;
// bitsPerSample
uint8_t
m_channels
=
2
;
uint8_t
m_i2s_num
=
I2S_NUM_0
;
// I2S_NUM_0 or I2S_NUM_1
uint8_t
m_playlistFormat
=
0
;
// M3U, PLS, ASX
uint8_t
m_codec
=
CODEC_NONE
;
//
uint8_t
m_expectedCodec
=
CODEC_NONE
;
// set in connecttohost (e.g. http://url.mp3 -> CODEC_MP3)
uint8_t
m_expectedPlsFmt
=
FORMAT_NONE
;
// set in connecttohost (e.g. streaming01.m3u) -> FORMAT_M3U)
uint8_t
m_filterType
[
2
];
// lowpass, highpass
uint8_t
m_streamType
=
ST_NONE
;
uint8_t
m_ID3Size
=
0
;
// lengt of ID3frame - ID3header
uint8_t
m_vuLeft
=
0
;
// average value of samples, left channel
uint8_t
m_vuRight
=
0
;
// average value of samples, right channel
int16_t
*
m_outBuff
=
NULL
;
// Interleaved L/R
std
::
atomic
<
int16_t
>
m_validSamples
=
{
0
};
// #144
std
::
atomic
<
int16_t
>
m_curSample
{
0
};
std
::
atomic
<
uint16_t
>
m_datamode
{
0
};
// Statemaschine
int16_t
m_decodeError
=
0
;
// Stores the return value of the decoder
uint16_t
m_streamTitleHash
=
0
;
// remember streamtitle, ignore multiple occurence in metadata
uint16_t
m_timeout_ms
=
250
;
uint16_t
m_timeout_ms_ssl
=
2700
;
uint8_t
m_flacBitsPerSample
=
0
;
// bps should be 16
uint8_t
m_flacNumChannels
=
0
;
// can be read out in the FLAC file header
uint32_t
m_flacSampleRate
=
0
;
// can be read out in the FLAC file header
uint16_t
m_flacMaxFrameSize
=
0
;
// can be read out in the FLAC file header
uint16_t
m_flacMaxBlockSize
=
0
;
// can be read out in the FLAC file header
uint32_t
m_flacTotalSamplesInStream
=
0
;
// can be read out in the FLAC file header
uint32_t
m_metaint
=
0
;
// Number of databytes between metadata
uint32_t
m_chunkcount
=
0
;
// Counter for chunked transfer
uint32_t
m_t0
=
0
;
// store millis(), is needed for a small delay
uint32_t
m_contentlength
=
0
;
// Stores the length if the stream comes from fileserver
uint32_t
m_bytesNotDecoded
=
0
;
// pictures or something else that comes with the stream
uint32_t
m_PlayingStartTime
=
0
;
// Stores the milliseconds after the start of the audio
int32_t
m_resumeFilePos
=
-
1
;
// the return value from stopSong() can be entered here, (-1) is idle
uint16_t
m_m3u8_targetDuration
=
10
;
//
uint32_t
m_stsz_numEntries
=
0
;
// num of entries inside stsz atom (uint32_t)
uint32_t
m_stsz_position
=
0
;
// pos of stsz atom within file
bool
m_f_metadata
=
false
;
// assume stream without metadata
bool
m_f_unsync
=
false
;
// set within ID3 tag but not used
bool
m_f_exthdr
=
false
;
// ID3 extended header
bool
m_f_ssl
=
false
;
bool
m_f_running
=
false
;
bool
m_f_firstCall
=
false
;
// InitSequence for processWebstream and processLokalFile
bool
m_f_firstM3U8call
=
false
;
// InitSequence for m3u8 parsing
bool
m_f_chunked
=
false
;
// Station provides chunked transfer
bool
m_f_firstmetabyte
=
false
;
// True if first metabyte (counter)
bool
m_f_playing
=
false
;
// valid mp3 stream recognized
bool
m_f_tts
=
false
;
// text to speech
bool
m_f_loop
=
false
;
// Set if audio file should loop
bool
m_f_forceMono
=
false
;
// if true stereo -> mono
bool
m_f_internalDAC
=
false
;
// false: output vis I2S, true output via internal DAC
bool
m_f_rtsp
=
false
;
// set if RTSP is used (m3u8 stream)
bool
m_f_m3u8data
=
false
;
// used in processM3U8entries
bool
m_f_Log
=
false
;
// set in platformio.ini -DAUDIO_LOG and -DCORE_DEBUG_LEVEL=3 or 4
bool
m_f_continue
=
false
;
// next m3u8 chunk is available
bool
m_f_ts
=
true
;
// transport stream
bool
m_f_m4aID3dataAreRead
=
false
;
// has the m4a-ID3data already been read?
bool
m_f_psramFound
=
false
;
// set in constructor, result of psramInit()
bool
m_f_timeout
=
false
;
//
uint8_t
m_f_channelEnabled
=
3
;
// internal DAC, both channels
uint32_t
m_audioFileDuration
=
0
;
float
m_audioCurrentTime
=
0
;
uint32_t
m_audioDataStart
=
0
;
// in bytes
size_t
m_audioDataSize
=
0
;
//
float
m_filterBuff
[
3
][
2
][
2
][
2
];
// IIR filters memory for Audio DSP
float
m_corr
=
1.0
;
// correction factor for level adjustment
size_t
m_i2s_bytesWritten
=
0
;
// set in i2s_write() but not used
size_t
m_file_size
=
0
;
// size of the file
uint16_t
m_filterFrequency
[
2
];
int8_t
m_gain0
=
0
;
// cut or boost filters (EQ)
int8_t
m_gain1
=
0
;
int8_t
m_gain2
=
0
;
pid_array
m_pidsOfPMT
;
int16_t
m_pidOfAAC
;
uint8_t
m_packetBuff
[
m_tsPacketSize
];
int16_t
m_pesDataLength
=
0
;
};
//----------------------------------------------------------------------------------------------------------------------
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